Character Modeller ( DNEG ANIMATION )

DNEG Group

Greater London

Hybrid

GBP 40,000 - 60,000

Full time

14 days+
Application generator

Turn this role into an interview — a resume and cover letter built around what this employer wants.

Get past ATS filters

Job summary

DNEG Animation is seeking a skilled Character Modeller to translate and create high-quality 3D character models in line with project styles. You will work on feature animation productions, ensuring both creative and technical accuracy within tight timelines.

Applicants should have strong anatomy knowledge, professional modelling experience, and be proficient in Maya, ZBrush, and rendering tools like RenderMan or Arnold. Marvelous Designer is a plus.

Qualifications

  • Experience working on feature animated films of varying artistic styles.
  • Production experience as a Character Modeller.
  • Good understanding of human anatomy and the ability to adapt to any organic lifeforms.
  • Ability to work closely with Modelling Lead/Supervisor to ensure the quality and technical viability of character models.
  • Ability to effectively translate your ideas, suggestions, and questions with other members of the team.
  • Knowledge of related software, such as Marvelous Designer.
  • Degree in Computer Animation or relevant course.

Responsibilities

  • Create unique CG character models using provided reference material.
  • Submit your work to dailies and attend production reviews. Receive and address artistic and technical feedback.
  • Quality check your work before handing off to downstream depts using DNEG protocols.
  • Learn and become familiar with DNEG Modelling Dept workflows and pipeline tools.
  • Attend various project-specific reviews/discussions, department assembly, and other mandatory meetings.

Skills

Feature animation experience
Character Modeller
Human anatomy knowledge
Collaboration with lead/supervisor
Adapt to various styles
Strong communication

Education

Degree in Computer Animation or related course

Tools

Maya
ZBrush
RenderMan
Arnold
Marvelous Designer

Job description

DNEG Animation is a world-class studio that creates high-end animated feature films and episodic content for audiences all over the world. We’re growing our global crews to help deliver an exciting slate of major new projects. Join a team where the only house style is quality and work alongside some of the best talent in the business to help bring iconic characters and unique worlds to life. From complex graphic novel adaptations to beautifully-stylized films, each project is driven by the team's passion for the craft of animation and every role plays a huge part in the success of our shows.

Job Description

The candidate will showcase the ability to interpret and transpose a character design in 3D. Character Modellers will be required to deliver outstanding models, both creatively and technically and ensure the delivery of assets within the time frame established.
Since each project is different and requires a unique artistic vision, the candidate will have to demonstrate high skills to adapt to any style or design and have a solid foundation on the technical aspects of character model creation.

Key Responsibilities
  • Create unique CG character models using provided reference material.

  • Submit your work to dailies and attend production reviews. Receive and address artistic and technical feedback.

  • Quality check your work before handing off to downstream depts using DNEG protocols.

  • Learn and become familiar with DNEG Modelling Dept workflows and pipeline tools.

  • Attend various project-specific reviews/discussions, department assembly, and other mandatory meetings.

Job Requirements
  • Experience working on feature animated films of varying artistic styles.

  • Production experience as a Character Modeller.

  • Good understanding of human anatomy and the ability to adapt to any organic lifeforms.

  • Ability to work closely with our Modelling Lead/Supervisor to ensure the quality and technical viability of character models for a production.

  • Ability to effectively translate your ideas, suggestions, and questions with other members of the team.

  • Digital sculpting experience with Maya and Z-brush.

  • Production experience in a modern ray-tracing or path-tracing rendering software like RenderMan or Arnold.

  • Degree in Computer Animation or relevant course.

  • Knowledge of related software, such as Marvelous Designer.

  • Only candidates selected for the next steps in the hiring process will be contacted. However, all other applicants will be added to our talent pool and may be considered for future opportunities.

Get your free, confidential resume review.
or drag and drop your file here.
Similar jobs

Similar jobs worth comparing

Character Modeller for Feature Animation
Character Modeller for Feature Animation

DNEG Group • Greater London

Hybrid
GBP 40,000 - 60,000
Creature/ Character Modeler
Creature/ Character Modeler

Scanline VFX • Greater London

On-site
GBP 45,000 - 65,000
Modeler
Modeler

MFI Technologies Incorporated • Greater London

Hybrid
GBP 38,000 - 60,000
Hybrid work model
3D Character Artist - Talent Pool (EU)
3D Character Artist - Talent Pool (EU)

Sideglobal • Greater London

On-site
GBP 32,000 - 45,000
Rigging Technical Director
Rigging Technical Director

WorkinGames • Greater London

Hybrid
GBP 60,000 - 95,000
Software Developer, Creature Performance
Software Developer, Creature Performance

DNEG • Greater London

On-site
GBP 60,000 - 100,000
3D Character Artist - Talent Pool (EU)
3D Character Artist - Talent Pool (EU)

Pole To Win International • Greater London

On-site
GBP 40,000 - 55,000
Groom TD (DNEG ANIM)
Groom TD (DNEG ANIM)

DNEG Group • Greater London

Hybrid
GBP 55,000 - 75,000
Groom TD (DNEG ANIM)
Groom TD (DNEG ANIM)

Dneg • Greater London

On-site
GBP 40,000 - 70,000
Animator
Animator

Framestore Limited • Greater London

On-site
GBP 32,000 - 52,000