Senior Unreal Shader Artist - Hybrid Work + Perks

Lighthouse Games

Royal Leamington Spa

Hybrid

GBP 55,000 - 90,000

Full time

14 days+

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Benefits offered by this job

25 Days Holiday
Birthday day off
Studio Shutdown between Christmas and
Discretionary Bonus Scheme
Private Pension Scheme
Private Healthcare
Health and Well-Being Benefits
Dental Care
Optical treatments
Mental Health Support

Job summary

Lighthouse Games in Leamington Spa is seeking a Senior Technical Material/Shader Artist to create top-tier real-time materials and shaders for a AAA production. You will help design scalable material systems and work with cross-disciplinary teams to balance visual quality with performance.

The role requires strong Unreal Engine shader expertise, Substance Designer/Painter proficiency, and a portfolio demonstrating both artistic and technical skills in real-time rendering.

Qualifications

  • Strong professional experience developing, implementing and optimising real-time materials and shaders in Unreal Engine.
  • Advanced knowledge of Unreal Engine’s Material Editor, including Master Materials, material functions, parameterisation, layered materials and scalable shader architecture.
  • Strong understanding of real-time rendering, PBR workflows, lighting, texture authoring and shader performance.
  • Proficiency with tools such as Substance Designer and Substance Painter, supported by a strong portfolio demonstrating both artistic and technical ability.

Responsibilities

  • Create high-quality materials and shaders that meet the project’s technical and artistic standards.
  • Design, develop and maintain Unreal Engine Master Materials, shader systems and reusable material functions.
  • Work with Art Leadership, Artists, Technical Artists and Render Engineers to balance visual quality, flexibility and performance.
  • Contribute to scalable material pipelines, profile and optimise shader content, and support other artists through guidance and best practices.

Job description

Lighthouse Games in Leamington Spa is seeking a Senior Technical Material/Shader Artist to create top-tier real-time materials and shaders for a AAA production. You will help design scalable material systems and work with cross-disciplinary teams to balance visual quality with performance.

The role requires strong Unreal Engine shader expertise, Substance Designer/Painter proficiency, and a portfolio demonstrating both artistic and technical skills in real-time rendering.

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