Vehicle Technical Artist Lead — Systems & Pipelines

Lighthouse Games

Royal Leamington Spa

Hybrid

GBP 90,000 - 120,000

Full time

14 days+

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Benefits offered by this job

25 Days Holiday, plus 1 day for your生日
Studio Shutdown between Christmas and
Discretionary Bonus Scheme
Private Pension Scheme
Private Healthcare
Health and Well-Being Benefits
Dental Care
Optical treatments
Mental Health Support

Job summary

Lighthouse Games in Leamington Spa, UK, is seeking a Principal Vehicle Technical Artist to lead the technical vision for our in-game vehicles. You will bridge art and engineering, define scalable workflows, and help the Vehicle Art team deliver industry-leading vehicle quality.

You will own major technical challenges, mentor peers, shape pipelines, and collaborate across disciplines in a hybrid studio. Experience with Unreal Engine and real-time content pipelines is essential.

Qualifications

  • Extensive experience as a Technical Artist in game development at Principal/Lead level.
  • Deep understanding of vehicle content, production pipelines and real-time vehicle challenges.
  • Ability to design and implement scalable tools and workflows improving production.
  • Expert knowledge of real-time engines, preferably Unreal Engine, and content integration.
  • Strong communication and collaboration to define technical strategy.

Responsibilities

  • Define and drive the technical strategy for vehicle content, pipelines and workflows.
  • Identify and solve technical challenges affecting vehicle quality and efficiency.
  • Architect scalable systems across multiple vehicles for long-term needs.
  • Lead development of tools/workflows for efficient content creation and integration.
  • Establish best practices for vehicle creation, validation and optimization.
  • Provide technical guidance and mentorship across the Vehicle Art team.

Skills

Technical Artist
Vehicle pipelines
Mentorship
Strategic planning

Tools

Unreal Engine
Python
Blueprints
C++

Job description

Lighthouse Games in Leamington Spa, UK, is seeking a Principal Vehicle Technical Artist to lead the technical vision for our in-game vehicles. You will bridge art and engineering, define scalable workflows, and help the Vehicle Art team deliver industry-leading vehicle quality.

You will own major technical challenges, mentor peers, shape pipelines, and collaborate across disciplines in a hybrid studio. Experience with Unreal Engine and real-time content pipelines is essential.

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