Senior Technical Artist: Tools & Pipeline Mastery

Placements24

Southampton

On-site

GBP 29,000 - 41,000

Full time

3 days ago
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Benefits offered by this job

Competitive salary
In-house studio environment
Professional development opportunities
Performance-based bonuses

Job summary

Placements24 is recruiting for a Randburg, Gauteng game studio seeking a Senior Technical Artist to bridge art and code, optimize assets, and build efficient tools and workflows for the engine.

You will collaborate with artists and programmers, implement engine features, and mentor the art team while pushing real-time performance. Expertise in Unreal or Unity, shader work, and asset pipelines is required.

Qualifications

  • Bachelor's degree or equivalent experience in a related field.
  • 5+ years of experience as a Technical Artist in games.
  • Strong portfolio with tool development, shader work, and asset optimization.
  • Proficiency in scripting languages and shader languages; engine pipelines experience.
  • Excellent problem solving and cross-functional collaboration skills.

Responsibilities

  • Develop and maintain tools, plugins, and scripts to optimize artist workflows.
  • Optimize 3D models, textures, animations, and shaders for engine performance.
  • Create complex materials and shaders with fidelity and efficiency targets.
  • Collaborate with programmers to implement new engine features for art.
  • Troubleshoot tech issues in the art pipeline and assets.
  • Document best practices for asset creation and integration.
  • Provide technical support and training to the art team.
  • Research new tech to improve art quality and workflows.
  • Work with the art director to achieve the desired visual style.

Skills

Shader programming
Asset optimization
Tool development
Problem solving
Communication

Education

Bachelor's degree in Computer Science, Computer Graphics, Fine Arts, or related field

Tools

Unreal Engine
Unity
Python
C++
MEL / HLSL GLSL

Job description

Placements24 is recruiting for a Randburg, Gauteng game studio seeking a Senior Technical Artist to bridge art and code, optimize assets, and build efficient tools and workflows for the engine.

You will collaborate with artists and programmers, implement engine features, and mentor the art team while pushing real-time performance. Expertise in Unreal or Unity, shader work, and asset pipelines is required.

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