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Benefits offered by this job
25 Days Holiday
Studio Shutdown between Christmas and New Year
Discretionary Bonus Scheme
Private Pension Scheme
Private Healthcare
Health and Well-Being Benefits
Dental Care
Optical treatments
Mental Health Support
Job summary
A leading AAA game studio in the UK is seeking a Principal Material Artist to lead material design for a groundbreaking Open World Driving Game. You will collaborate with diverse teams to ensure high-quality materials enhance realism. The ideal candidate has extensive experience in PBR materials, strong leadership skills, and proficiency in tools like Substance Suite and Unreal Engine. This role offers an exciting opportunity to shape the visual identity of a vibrant game world while working in a supportive, innovative environment.
Qualifications
Extensive experience in PBR materials in high-profile video games.
Deep understanding of rendering workflows and industry standards.
Expertise in node-based material tools.
Responsibilities
Support the material design process to achieve project goals.
Collaborate with leads to innovate material workflows.
Guide less experienced artists for team cohesion.
Skills
Creating realistic PBR materials
Real-time rendering
Node-based material authoring tools
3D software (3ds Max, Maya, Blender)
Leadership skills
Tools
Substance Suite
3ds Max
Maya
Blender
Unreal Engine
Job description
A leading AAA game studio in the UK is seeking a Principal Material Artist to lead material design for a groundbreaking Open World Driving Game. You will collaborate with diverse teams to ensure high-quality materials enhance realism. The ideal candidate has extensive experience in PBR materials, strong leadership skills, and proficiency in tools like Substance Suite and Unreal Engine. This role offers an exciting opportunity to shape the visual identity of a vibrant game world while working in a supportive, innovative environment.