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Lighthouse Games in Leamington Spa is seeking a Principal Technical Material/Shader Artist to lead material and shader quality across 3D assets. You will define standards, develop Unreal Master Materials, and collaborate with art leadership to balance realism with performance for a real-time AAA production.
You will guide other artists, optimise shader content and establish scalable pipelines in a hybrid working environment at a top-tier studio.
Lighthouse Games is a new AAA studio in Leamington Spa. We are defined by our pedigree of talent and serious ambition to build a new best-in-class game. When you join us at Lighthouse, you’ll create the best work of your career within a collaborative, hybrid working environment. You’ll learn from the best and work alongside the future greats of the gaming industry.
As a Principal Technical Material/Shader Artist, you will lead the quality, direction and technical standards of material and shader creation across all types of 3D artwork. Combining a strong artistic eye with deep technical expertise, you will create scalable material systems and workflows that deliver visually compelling content within the performance requirements of a real-time AAA production.