Principal Materials & Shader Artist (Unreal Engine)

Lighthouse Games

Royal Leamington Spa

Hybrid

GBP 70,000 - 90,000

Full time

14 days+
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Benefits offered by this job

25 Days Holiday + birthday day
Studio Shutdown between Christmas and
Discretionary Bonus Scheme
Private Pension Scheme
Private Healthcare
Health and Well-Being Benefits
Dental Care
Optical treatments
Mental Health Support

Job summary

Lighthouse Games in Leamington Spa is seeking a Principal Technical Material/Shader Artist to lead material and shader quality across 3D assets. You will define standards, develop Unreal Master Materials, and collaborate with art leadership to balance realism with performance for a real-time AAA production.

You will guide other artists, optimise shader content and establish scalable pipelines in a hybrid working environment at a top-tier studio.

Qualifications

  • Extensive senior or principal-level experience developing, implementing and optimising real-time materials and shaders in Unreal Engine.
  • Strong understanding of Material Editor, Master Materials and shader architecture.
  • Experience with PBR workflows, lighting and texture authoring; can guide other artists.

Responsibilities

  • Define and champion the quality bar for materials and shaders.
  • Design, develop and maintain Unreal Master Materials and material functions.
  • Create benchmark PBR materials and balance realism, flexibility and performance.
  • Establish scalable material pipelines and mentor artists on best practices.

Skills

Unreal Engine shader
PBR workflows
Shader optimization
Technical direction

Tools

Substance Designer
Substance Painter
HLSL

Job description

Lighthouse Games in Leamington Spa is seeking a Principal Technical Material/Shader Artist to lead material and shader quality across 3D assets. You will define standards, develop Unreal Master Materials, and collaborate with art leadership to balance realism with performance for a real-time AAA production.

You will guide other artists, optimise shader content and establish scalable pipelines in a hybrid working environment at a top-tier studio.

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