About the Role Our client, a highly respected game development studio known for its visually stunning worlds, is seeking a Senior Lighting Artist to join their team in Randburg. This role operates under a hybrid work model, blending the advantages of in-office collaboration with the flexibility of remote work. You will be responsible for crafting immersive and atmospheric lighting for game environments, bringing them to life with mood, depth, and visual appeal. This position requires a strong artistic eye, a deep understanding of lighting principles, and proficiency in modern game engines. You will work closely with environment artists, level designers, and art directors to establish and maintain the visual quality and emotional tone of our game worlds. Join us and illuminate the path for our players’ unforgettable adventures.
Key Responsibilities
- Design, implement, and optimize lighting for game environments, ensuring mood, atmosphere, and visual consistency.
- Collaborate with environment artists and level designers to integrate lighting effectively into game levels.
- Utilize game engine lighting tools (e.g., Unreal Engine, Unity) to create dynamic, static, and baked lighting solutions.
- Develop and refine lighting art style guides and best practices.
- Ensure lighting solutions meet performance budgets and technical requirements for target platforms.
- Provide lighting feedback and direction to junior lighting artists and other team members.
- Troubleshoot and resolve lighting-related issues, ensuring visual quality and performance.
- Stay current with advancements in real-time lighting technology and techniques.
- Experiment with different lighting scenarios to enhance narrative and gameplay.
- Maintain high standards of visual quality and artistic integrity in all lighting work.
Requirements
- 3+ years of professional experience as a Lighting Artist in the game industry, with a portfolio showcasing compelling environmental lighting.
- Proficiency with lighting tools within major game engines such as Unreal Engine or Unity.
- Strong understanding of lighting principles, color theory, composition, and visual storytelling.
- Experience with 3D modeling and texturing software is beneficial.
- Ability to work effectively within a hybrid team environment, communicating technical and artistic concepts clearly.
- Excellent problem-solving skills and attention to detail.
- Strong artistic eye and a passion for creating atmosphere and mood through light.
- Ability to take direction and provide constructive feedback.
- Bachelor’s degree in Fine Arts, Computer Graphics, or a related field, or equivalent industry experience.
- Passion for creating beautiful and immersive game worlds.
Benefits
- Competitive salary and benefits package.
- Hybrid work model providing flexibility.
- Opportunity to work on acclaimed and visually impressive game titles.
- Professional development and growth opportunities within the studio.
- Collaborative and creative team environment in **Randburg**.
- Access to leading-edge game development software and hardware.
- Regular team social events and activities.
- Contribution to industry-leading visual experiences.
- Health and wellness programs.