Senior 3D Environment Artist

Placements24

Southampton

On-site

GBP 40,000 - 70,000

Full time

4 days ago
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Benefits offered by this job

Health insurance
Retirement plan options
Professional development
Team-building activities

Job summary

Placements24 is seeking a Senior 3D Environment Artist to craft immersive game environments for AAA-style projects. You will build high-quality assets, optimize scenes, and collaborate with level designers to realize the intended visual storytelling.

A strong portfolio demonstrates lighting, composition, and atmospheric effects across stylized or realistic scenes. You will work on-site at a Randburg studio, using Unreal Engine or Unity, with a focus on performance and art direction alignment.

Qualifications

  • Minimum 5 years' professional 3D environment art experience in games.
  • Strong portfolio with high-quality environment modeling and level composition.
  • Proficiency in Maya, 3ds Max, or Blender; PBR texturing in Substance and Photoshop.

Responsibilities

  • Create high-quality 3D environment assets and optimize for performance.
  • Build levels in Unreal Engine or Unity and integrate assets.
  • Develop realistic or stylized textures with Substance/Photoshop.
  • Collaborate with level designers and art director to maintain visual style.
  • Implement lighting and post-processing to enhance atmosphere.
  • Provide guidance to junior environment artists and troubleshoot issues.

Skills

5+ years experience
Portfolio
Maya/3ds Max/Blender
PBR texturing
Unreal/Unity
Art fundamentals
Architectural modeling
Collaboration
On-site work

Tools

Maya
3ds Max
Blender
Substance Painter
Substance Designer
Photoshop

Job description

About the Role

Our client, a prestigious game development studio celebrated for its visually stunning and immersive virtual worlds, is seeking an experienced Senior 3D Environment Artist. This role is essential in creating believable, atmospheric, and aesthetically compelling game environments that captivate players. The ideal candidate will possess exceptional artistic talent, a strong understanding of environment composition, lighting, and texturing, and proficiency with industry-standard 3D modeling and texturing software. This is an on-site position based at our state-of-the-art studio in Randburg, offering a dynamic and collaborative work environment. You will work closely with level designers, art directors, and other artists to bring game worlds to life. Join a team of passionate creatives dedicated to pushing the boundaries of visual fidelity in gaming. We offer a stimulating workplace where artistic talent is recognized and rewarded. This is a unique opportunity to contribute your skills to high-profile game projects that reach a global audience. Your work will define the visual landscape of our interactive experiences.

Key Responsibilities
  • Create high-quality 3D environment assets, including architectural elements, props, foliage, and terrain, with a focus on artistic detail and realism or stylization as required.
  • Build and optimize environment levels using game engines (e.g., Unreal Engine, Unity), ensuring efficient asset integration and performance.
  • Develop realistic and PBR-compliant textures and materials using tools like Substance Painter/Designer, Photoshop, etc.
  • Collaborate with level designers to establish blockouts, define environmental storytelling, and ensure gameplay flow is supported by the environment.
  • Work with the art director to maintain artistic consistency and achieve the desired visual style for game environments.
  • Implement lighting and post-processing effects to enhance the mood and atmosphere of game levels.
  • Optimize 3D assets for performance, ensuring efficient polygon counts, texture memory usage, and draw calls.
  • Stay updated on the latest trends and techniques in 3D environment art and game development.
  • Provide guidance and feedback to junior environment artists, contributing to their professional development.
  • Troubleshoot and resolve any technical or artistic issues related to environment art assets and implementation.
Requirements
  • Minimum of 5 years of professional experience as a 3D Environment Artist in the game industry.
  • A strong portfolio showcasing exceptional environmental art creation, including high-quality modeling, texturing, and level composition.
  • Proficiency with industry-standard 3D modeling software such as Maya, 3ds Max, or Blender.
  • Expertise in PBR texturing workflows using software like Substance Painter, Substance Designer, and Photoshop.
  • Experience working with modern game engines like Unreal Engine or Unity, including level building and asset integration.
  • Solid understanding of art fundamentals, including composition, color theory, lighting, and perspective.
  • Knowledge of architectural principles and organic modeling techniques.
  • Ability to work effectively in a collaborative team environment and meet project deadlines.
  • Excellent problem-solving skills and attention to detail.
  • Experience working on-site in a studio setting is required.
Benefits
  • Competitive salary commensurate with experience and skill level.
  • Opportunity to work on exciting AAA game titles with a talented team.
  • Access to cutting-edge hardware and software.
  • A creative and collaborative studio environment in Randburg.
  • Health insurance and retirement plan options.
  • Professional development and training opportunities.
  • Regular team-building activities and social events.
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