Senior Level Designer - Electric Square

Keywords Studios Plc

Brighton

Hybrid

GBP 52,000 - 76,000

Full time

2 days ago
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Job summary

Electric Square seeks a Senior Level Designer for their Brighton team to shape level design goals and craft engaging gameplay spaces. The role emphasizes close collaboration with multiple disciplines to ensure features, assets and visual language are coherently integrated.

You will document level design thoroughly, pitch ideas clearly, and implement in-engine blockouts while maintaining flow and readability. Strong communication and self-motivation are essential.

Qualifications

  • 5+ years of professional level design experience.
  • Experience on at least one AAA FPS title.
  • Expertise in level design concepts and layouts.
  • Experience with combat and encounter design.
  • Proficiency with UE5 or equivalent engine tools.

Responsibilities

  • Strive to achieve the level design goals for the game.
  • Create clear, concise level design documentation.
  • Pitches level ideas and improvements clearly.
  • Plan and implement in-engine, metric-conformant level blockouts.
  • Collaborate with other disciplines to integrate features and visuals.
  • Maintain balance and readability of levels.
  • Diagnose issues and propose solutions with other departments.
  • Communicate to align, playtest, iterate, and improve levels.
  • Reflect on feedback and adjust work accordingly.

Skills

Level design experience
AAA FPS experience
3D level blockout
Collaboration & teamwork
Verbal & written communication
Self-motivated & initiative

Education

Bachelor's in game design or related field

Tools

Unreal Engine 5
Miro
Jira
Confluence

Job description

At Electric Square, we understand that the worlds we build are pivotal to the success of our games and the enjoyment of our players. With our diverse portfolio, which includes acclaimed titles such as Tomb Raiders: Legacy of Atlantis, Diablo 4, Lords of the Fallen, Battlefield 2042, and several other exciting AAA console games currently in progress, we strive to deliver unforgettable gaming experiences.

We foster a unique studio culture that empowers and inspires our teams, ensuring that everyone feels motivated to bring their best ideas to life.

We can offer you an award-winning working environment. At Electric Square, we don't just accept difference, we celebrate it, we support it, and we thrive on it for the benefit of our employees, our products, and our community. Electric Square is proud to be an equal opportunity workplace.

Electric Square is looking for an accomplished, enthusiastic, and self-motivated Senior Level Designer to join our Brighton-based team working on an exciting, critically acclaimed franchise. We are able to consider applications from experienced senior-level folk for this role.

A Senior Level Designer at Electric Square:
  • Strives to achieve the level design goals for the game
  • Creates clear and concise level design documentation
  • Pitches level ideas and improvements in a clear and digestible way
  • Plans and implements metric conforming level blockouts in-engine
  • Works in close collaboration with other disciplines to ensure features, assets, and visual language are well considered and successfully integrated into the level
  • Maintains and balances the flow and readability of levels
  • Confident in solving problems by working with other departments
  • Communicates effectively with others to align, playtest, iterate, and improve levels
  • Reflects on and acts accordingly to feedback
  • 5+ years of professional experience as a designer working on levels
  • Worked on at least one AAA FPS title
  • Expertise in level design concepts and level layouts
  • Experience of combat and encounter design
  • Strong proficiency in design tools used in UE5 or equivalent proprietary game engine
  • Experience in the level blockout phase, understanding feature requirements, and building spaces that support mechanics
  • Knowledge of various support tools such as Miro,Jiraand Confluence
  • Excellent bug diagnosis and debugging skills
  • Confident 3D level blockout & prototyping skills
  • Strong collaborative and interpersonal skills
  • Excellent verbal and written communication skills
  • Comfortable with asking for and providing feedback
  • Able to manage time and workload effectively
  • Self-motivated and takes initiative
Desirable:
  • Experience of melee and ranged combat.
  • Experience with cinematic set-pieces

Role Information: EN

Studio: Electric Square

Location: Europe, United Kingdom

Area of Work: Art Services

Service Line: Create

Employment Type: Full Time, Permanent

Working Pattern: Remote

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