Senior Level Designer - Remote, AAA FPS & Immersive Worlds

Keywords Studios

Brighton

Remote

GBP 45,000 - 70,000

Full time

2 days ago
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Job summary

Electric Square in Brighton is seeking a Senior Level Designer to lead level design for an acclaimed AAA FPS title. You will create blockouts in-engine, collaborate across disciplines, and help shape level flow and player experiences.

The role requires 5+ years of experience, expertise in UE5, and strong communication. We offer a flexible remote-friendly environment with a focus on creative excellence and career growth.

Qualifications

  • 5+ years of professional level design experience.
  • Worked on at least one AAA FPS title.
  • Expertise in level design concepts and layouts.
  • Experience in combat and encounter design.
  • Proficient with UE5 or equivalent engine tools.
  • Familiar with level blockouts and feature planning.
  • Knowledge of Miro, Jira and Confluence.
  • Excellent bug diagnosis and debugging skills.
  • Strong 3D level blockout and prototyping skills.
  • Strong collaboration and interpersonal skills.
  • Excellent verbal and written communication skills.
  • Time management and workload planning.
  • Self-motivated and takes initiative.

Responsibilities

  • Strives to achieve level design goals for the game.
  • Creates clear level design documentation.
  • Pitches level ideas and improvements clearly.
  • Plans and implements in-engine level blockouts.
  • Collaborates with other disciplines to integrate features.
  • Maintains and balances flow and readability of levels.
  • Solves problems by coordinating with other departments.
  • Communicates to align, playtest, iterate and improve levels.
  • Reflects on feedback and acts accordingly.

Skills

Level design
AAA FPS
UE5
Blockout prototyping
Collaboration
Bug diagnosis
Communication
Time management
Self-motivation

Tools

UE5
Miro
Jira
Confluence

Job description

Electric Square in Brighton is seeking a Senior Level Designer to lead level design for an acclaimed AAA FPS title. You will create blockouts in-engine, collaborate across disciplines, and help shape level flow and player experiences.

The role requires 5+ years of experience, expertise in UE5, and strong communication. We offer a flexible remote-friendly environment with a focus on creative excellence and career growth.

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