Senior Level Designer - Electric Square

Keywords Studios Plc

Brighton

Remote

GBP 45,000 - 70,000

Full time

2 days ago
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Job summary

Electric Square in Brighton is seeking a Senior Level Designer to lead level design for an acclaimed AAA FPS title. You will create blockouts in-engine, collaborate across disciplines, and help shape level flow and player experiences.

The role requires 5+ years of experience, expertise in UE5, and strong communication. We offer a flexible remote-friendly environment with a focus on creative excellence and career growth.

Qualifications

  • 5+ years of professional level design experience.
  • Worked on at least one AAA FPS title.
  • Expertise in level design concepts and layouts.
  • Experience in combat and encounter design.
  • Proficient with UE5 or equivalent engine tools.
  • Familiar with level blockouts and feature planning.
  • Knowledge of Miro, Jira and Confluence.
  • Excellent bug diagnosis and debugging skills.
  • Strong 3D level blockout and prototyping skills.
  • Strong collaboration and interpersonal skills.
  • Excellent verbal and written communication skills.
  • Time management and workload planning.
  • Self-motivated and takes initiative.

Responsibilities

  • Strives to achieve level design goals for the game.
  • Creates clear level design documentation.
  • Pitches level ideas and improvements clearly.
  • Plans and implements in-engine level blockouts.
  • Collaborates with other disciplines to integrate features.
  • Maintains and balances flow and readability of levels.
  • Solves problems by coordinating with other departments.
  • Communicates to align, playtest, iterate and improve levels.
  • Reflects on feedback and acts accordingly.

Skills

Level design
AAA FPS
UE5
Blockout prototyping
Collaboration
Bug diagnosis
Communication
Time management
Self-motivation

Tools

UE5
Miro
Jira
Confluence

Job description

At Electric Square, we understand that the worlds we build are pivotal to the success of our games and the enjoyment of our players. With our diverse portfolio, which includes acclaimed titles such as Tomb Raiders: Legacy of Atlantis, Diablo 4, Lords of the Fallen, Battlefield 2042, and several other exciting AAA console games currently in progress, we strive to deliver unforgettable gaming experiences.

We foster a unique studio culture that empowers and inspires our teams, ensuring that everyone feels motivated to bring their best ideas to life.

We can offer you an award-winning working environment. At Electric Square, we don't just accept difference, we celebrate it, we support it, and we thrive on it for the benefit of our employees, our products, and our community. Electric Square is proud to be an equal opportunity workplace.

Electric Square is looking for an accomplished, enthusiastic, and self-motivated Senior Level Designer to join our Brighton-based team working on an exciting, critically acclaimed franchise. We are able to consider applications from experienced senior-level folk for this role.

A Senior Level Designer at Electric Square:
  • Strives to achieve the level design goals for the game
  • Creates clear and concise level design documentation
  • Pitches level ideas and improvements in a clear and digestible way
  • Plans and implements metric conforming level blockouts in-engine
  • Works in close collaboration with other disciplines to ensure features, assets, and visual language are well considered and successfully integrated into the level
  • Maintains and balances the flow and readability of levels
  • Confident in solving problems by working with other departments
  • Communicates effectively with others to align, playtest, iterate, and improve levels
  • Reflects on and acts accordingly to feedback
  • 5+ years of professional experience as a designer working on levels
  • Worked on at least one AAA FPS title
  • Expertise in level design concepts and level layouts
  • Experience of combat and encounter design
  • Strong proficiency in design tools used in UE5 or equivalent proprietary game engine
  • Experience in the level blockout phase, understanding feature requirements, and building spaces that support mechanics
  • Knowledge of various support tools such as Miro,Jiraand Confluence
  • Excellent bug diagnosis and debugging skills
  • Confident 3D level blockout & prototyping skills
  • Strong collaborative and interpersonal skills
  • Excellent verbal and written communication skills
  • Comfortable with asking for and providing feedback
  • Able to manage time and workload effectively
  • Self-motivated and takes initiative
Desirable:
  • Experience of melee and ranged combat.
  • Experience with cinematic set-pieces

Role Information: EN

Studio: Electric Square

Location: Europe, United Kingdom

Area of Work: Art Services

Service Line: Create

Employment Type: Full Time, Permanent

Working Pattern: Remote

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