Senior Graphics Engineer: Real-Time Rendering & Performance

Unity Software Limited

Stratford-upon-Avon

On-site

GBP 65,000 - 90,000

Full time

6 days ago
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Benefits offered by this job

Comprehensive health insurance
Commuting subsidy
Employee stock ownership

Job summary

Unity Software Limited in the UK is seeking a graphics engineer to diagnose and fix performance issues for developers using Unity. You’ll work on the graphics pipeline and runtime stack, collaborate with platform engineers, and gain deep platform-specific knowledge.

The role requires strong C++ skills, multithreaded systems experience, GPU debugging and shader knowledge; C# and Unity experience are beneficial.

Qualifications

  • Strong C++ skills across multithreaded systems.
  • Hands-on experience with GPU debugging and profiling tools such as RenderDoc.
  • Experience with C# and shader writing.
  • Knowledge of platform-level graphics work is a plus.

Responsibilities

  • Diagnose graphics and performance issues for developers building with Unity.
  • Debug and profile GPU workloads to isolate root causes in the runtime stack.
  • Implement and maintain fixes with a focus on clean, maintainable design.
  • Support the team’s work integrating console hardware into Unity across platforms.
  • Build platform-specific knowledge on the job with support from platform engineers.

Skills

Strong C++
Multithreaded systems
GPU debugging
RenderDoc
C#
Shader writing

Education

Degree in Maths, Computer Science, Physics or similar

Tools

RenderDoc

Job description

Unity Software Limited in the UK is seeking a graphics engineer to diagnose and fix performance issues for developers using Unity. You’ll work on the graphics pipeline and runtime stack, collaborate with platform engineers, and gain deep platform-specific knowledge.

The role requires strong C++ skills, multithreaded systems experience, GPU debugging and shader knowledge; C# and Unity experience are beneficial.

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