Senior 3D Environment Artist - Next-Gen Worlds

Placements24

Southampton

Híbrido

GBP 25.000 - 39.000

Jornada completa

Hace 3 días
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Descripción de la vacante

Placements24 in Randburg, Gauteng, is seeking a Senior 3D Environment Artist to craft immersive game worlds with high-quality models, textures, and lighting. You will collaborate with designers and art directors to shape environments that support gameplay and storytelling.

You should bring at least 5 years of professional experience, a strong portfolio, and proficiency in Maya/3ds Max/Blender, Substance tools, and major game engines.

Formación

  • Minimum 5 years of professional 3D environment art for games.
  • Portfolio with detailed models, texturing, and scene composition.
  • Proficiency in Maya, 3ds Max, or Blender.
  • Experience with Unreal Engine or Unity and PBR workflows.
  • Strong artistic fundamentals and collaboration skills.

Responsabilidades

  • Create high-quality 3D models, textures, and materials for game environments.
  • Assemble and dress environments in a game engine (Unreal/Unity), ensuring strong composition.
  • Optimize assets and scene layouts for performance and fidelity.
  • Collaborate with level designers, art directors, and artists to achieve the desired look.
  • Research references to inform realistic or stylized environments.
  • Implement lighting, post-processing, and atmosphere to enhance mood.
  • Develop and maintain efficient environment art pipelines and workflows.
  • Provide mentorship to junior environment artists.
  • Ensure consistency with project style guides.
  • Troubleshoot and resolve technical issues related to environment art.

Conocimientos

Environment art
Portfolio
Communication
Problem solving
Team collaboration
Artistic fundamentals

Educación

Bachelor’s degree in Fine Arts / Computer Graphics

Herramientas

Maya
3ds Max
Blender
Substance Painter
Substance Designer
Photoshop
Unreal Engine
Unity

Descripción del empleo

About the Role

Our client is seeking a highly skilled Senior 3D Environment Artist to join their award-winning studio in Randburg, Gauteng . This role is crucial for crafting breathtaking and believable game worlds. You will be responsible for creating high-quality 3D assets, building intricate environments, and optimizing them for performance across multiple platforms. The ideal candidate possesses a strong artistic eye, exceptional technical skills, and a deep understanding of environment art pipelines. This is a hybrid role, allowing for collaborative work within the studio while incorporating remote flexibility.

Key Responsibilities
  • Create high-quality 3D models, textures, and materials for game environments, including props, architecture, and foliage.
  • Assemble and dress environments within a game engine (e.g., Unreal Engine, Unity), ensuring compelling composition and visual storytelling.
  • Optimize environment assets and scene layouts for maximum performance and visual fidelity.
  • Collaborate closely with level designers, art directors, and other artists to achieve the desired aesthetic and gameplay experience.
  • Research and gather reference materials to inform the creation of realistic or stylized environments.
  • Implement lighting, post-processing effects, and atmospheric elements to enhance mood and realism.
  • Develop and maintain efficient environment art pipelines and workflows.
  • Provide mentorship and guidance to junior environment artists.
  • Ensure artistic consistency and adherence to project style guides.
  • Troubleshoot and resolve technical issues related to environment art creation and implementation.
Requirements
  • Bachelor's degree in Fine Arts, Computer Graphics, or a related field, or equivalent professional experience.
  • Minimum of 5 years of professional experience in 3D environment art for games.
  • Strong portfolio showcasing exceptional environmental art, including detailed models, texturing, and scene composition.
  • Proficiency in industry-standard 3D modeling software (e.g., Maya, 3ds Max, Blender).
  • Expertise in texturing and material creation using software like Substance Painter, Substance Designer, and Photoshop.
  • Experience working with modern game engines (e.g., Unreal Engine, Unity) and their environment creation tools.
  • Solid understanding of PBR (Physically Based Rendering) workflows.
  • Knowledge of lighting, shaders, and post-processing effects.
  • Excellent artistic fundamentals, including composition, color theory, and form.
  • Strong communication, collaboration, and problem-solving skills.
  • Experience working in Randburg, Gauteng or ability to commute for hybrid requirements.
Benefits

Our client offers a competitive salary, a comprehensive benefits package, and the opportunity to work on exciting, next-generation projects. You will join a collaborative and innovative team in Randburg, Gauteng , contributing to the creation of immersive virtual worlds. The hybrid work model supports a healthy work-life balance, blending productive in-office collaboration with remote work flexibility.

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