Remote Gameplay Engineer: Build Systems & Tools

FLIX INTERACTIVE

Birmingham

Hybrid

GBP 45,000 - 75,000

Full time

2 days ago
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Job summary

Flix Interactive is seeking an Intermediate Gameplay Engineer to develop and maintain gameplay systems and backend integrations in a UK-based role. You will contribute to player-facing functionality and support data-driven features across the project.

You will collaborate with design, art, QA, and engineering teams to translate requirements into solid technical solutions while helping ensure stability and quality ahead of releases.

Qualifications

  • Experience developing game systems, backend services, tools, or technical integrations.

Responsibilities

  • Develop and maintain gameplay features and game systems, ensuring they are performant and maintainable.
  • Support backend systems, including player accounts and game services.
  • Build and maintain data-management solutions, including JSON workflows and user-generated content data.
  • Develop tools, pipelines, and integrations to improve development efficiency.
  • Collaborate with cross-functional teams to translate requirements into practical, technically sound solutions.

Skills

C++
C#
Java
TypeScript
Gameplay systems
Backend/services

Tools

JSON serialization

Job description

Flix Interactive is seeking an Intermediate Gameplay Engineer to develop and maintain gameplay systems and backend integrations in a UK-based role. You will contribute to player-facing functionality and support data-driven features across the project.

You will collaborate with design, art, QA, and engineering teams to translate requirements into solid technical solutions while helping ensure stability and quality ahead of releases.

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