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Flix Interactive Ltd in the UK is seeking a Gameplay Animator/Combat Designer to own the creation, implementation and feel of character combat from Maya through to Unreal Engine 5.6/5.8. This hands-on hybrid role combines animation with gameplay design, requiring technical in-engine implementation and iterative polish.
You will work with engineers and designers to shape combat feel, build animation blueprints and tune timings, while delivering a fully playable combat experience on PC or console.
Flix Interactive Ltd in the UK is seeking a Gameplay Animator/Combat Designer to own the creation, implementation and feel of character combat from Maya through to Unreal Engine 5.6/5.8. This hands-on hybrid role combines animation with gameplay design, requiring technical in-engine implementation and iterative polish.
You will work with engineers and designers to shape combat feel, build animation blueprints and tune timings, while delivering a fully playable combat experience on PC or console.