Real-Time Simulation Engineer - C++ / Unity (Hybrid)

Skyral Group

Warminster

On-site

GBP 60,000 - 90,000

Full time

14 days+
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Benefits offered by this job

Unlimited paid holiday
Hybrid working
Flexible working hours
Enhanced parental leave
Private medical & dental insurance
Salary transparency
Snacks & drinks provided

Job summary

Skyral Group is seeking a modelling engineer to develop and adapt high-performance simulation models for training systems. You will work on behavioural, environmental, and interoperability aspects, balancing fidelity with real-time constraints.

Based on-site in Warminster, UK, you will collaborate with Simulation Integration Engineers and QA teams, delivering reusable components and iterative improvements for operational use.

Qualifications

  • This is not a research modelling role; you build real training system models.
  • Strong analytical and systems thinking mindset.
  • Comfortable across multiple modelling domains; capable of tackling complex problems.

Responsibilities

  • Develop and adapt models from data and SME input for training needs.
  • Implement behavioural logic, effects, and environmental responses.
  • Tune models for fidelity, performance and scalability with pragmatic trade-offs.
  • Design reusable, composable models contributing to a wider ecosystem.
  • Ensure coherent interactions when models combine with other systems.
  • Integrate models with terrain, environment, and external systems (e.g. HLA, DIS, APIs).
  • Collaborate with Simulation Integration Engineers and QA Engineers.
  • Own a primary modelling area while contributing across domains.
  • Support iterative improvement based on validation and feedback.

Skills

C++
Python
Real-time systems
Agent-based modelling
Behavioural modelling
CNI modelling
Physics modelling
Unity
Unreal Engine
Model reusability
Terrain/GIS modelling

Tools

Unity
Unreal Engine

Job description

Skyral Group is seeking a modelling engineer to develop and adapt high-performance simulation models for training systems. You will work on behavioural, environmental, and interoperability aspects, balancing fidelity with real-time constraints.

Based on-site in Warminster, UK, you will collaborate with Simulation Integration Engineers and QA teams, delivering reusable components and iterative improvements for operational use.

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