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Principal Software Architect

IC Resources

United Kingdom

On-site

GBP 60,000 - 100,000

Full time

2 days ago
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Job summary

An exciting opportunity awaits for a Graphics Software Architect at a leading UK firm known for its innovative power-efficient GPUs. This role focuses on developing and evolving software architecture that bridges modern graphics APIs with silicon implementations, optimizing performance, and collaborating closely with product owners and customers. Join a global technology leader whose solutions are embedded in billions of devices worldwide, and contribute to cutting-edge graphics and compute workloads. If you have a passion for graphics software and want to make a significant impact in the industry, this is the perfect role for you.

Qualifications

  • 5+ years in graphics software development with a focus on modern APIs.
  • Deep knowledge of GPU architecture and performance optimization techniques.

Responsibilities

  • Develop software architecture for graphics APIs and silicon.
  • Optimize graphics software performance and collaborate on product roadmaps.

Skills

3D Graphics APIs (Vulkan, DirectX, OpenGL ES, Metal)
GPU Architecture
Performance Optimization
Prototyping Hardware/Software Interfaces
Stakeholder Communication

Tools

Profiling/API Tracing Tools

Job description

2 weeks ago Be among the first 25 applicants

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Helping talented Software Engineers progress their careers

Graphics Software Architect

A new opportunity has opened up for a Graphics Software Architect at a world-leading company specializing in power-efficient, high-performance GPUs for use across mobile, consumer, automotive, and data centre platforms. This UK-based firm provides silicon and software IP to global technology leaders and is at the forefront of enabling cutting-edge graphics and compute workloads.

Key Responsibilities:

  • Develop and evolve the software architecture that maps modern graphics APIs to silicon implementations.
  • Investigate and optimize end-to-end graphics software performance, including prototyping hardware/software interface improvements.
  • Collaborate with product owners to define the roadmap for API implementations across hardware platforms.
  • Work directly with customers and internal teams to identify needs and integrate them into technical strategies.
  • Maintain a holistic architectural view across multiple software teams and hardware generations.
  • Define technical standards and architectural patterns across the graphics software stack.

The Ideal Graphics Software Architect Will Have:

  • 5+ years of experience in commercial graphics-related software development.
  • Deep knowledge of 3D graphics APIs (e.g., Vulkan, DirectX, OpenGL ES, Metal).
  • Strong understanding of GPU architecture, including programmable and fixed-function elements.
  • Experience optimizing graphics software and working with profiling/API tracing tools.
  • Ability to interface with senior technical stakeholders, translating requirements into product roadmaps.

This is an exciting opportunity to join a UK-based global technology leader whose silicon and software IP is embedded in billions of devices worldwide.

If you're interested in the position of Graphics Software Architect, please apply or contact Michael Burns-Peake.

Seniority level
  • Seniority level
    Mid-Senior level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Engineering, Management, and Production
  • Industries
    Semiconductor Manufacturing and Software Development

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