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Principal Graphics Software Architect

TN United Kingdom

United Kingdom

Remote

GBP 60,000 - 100,000

Full time

6 days ago
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Job summary

An innovative global technology leader is seeking a Principal Graphics Software Architect to shape the future of graphics software. This role involves developing cutting-edge software architecture for high-performance GPUs, optimizing graphics performance, and collaborating with diverse teams to define technical strategies. Join a dynamic environment where your expertise will contribute to groundbreaking projects impacting billions of devices worldwide. If you're ready to take on a challenging and rewarding position, this opportunity is perfect for you.

Qualifications

  • 5+ years in commercial graphics-related software development.
  • Deep knowledge of Vulkan, DirectX, OpenGL ES, and Metal.

Responsibilities

  • Develop software architecture mapping graphics APIs to silicon.
  • Optimize graphics software performance and collaborate with teams.

Skills

3D graphics APIs
GPU architecture
graphics software optimization
profiling/API tracing tools
software architecture development

Job description

Social network you want to login/join with:

Principal Graphics Software Architect, remote,uk

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Client:

IC Resources

Location:

remote,uk, United Kingdom

Job Category:

Other

-

EU work permit required:

Yes

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Job Reference:

d2bc770c6130

Job Views:

4

Posted:

02.05.2025

Expiry Date:

16.06.2025

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Job Description:

Graphics Software Architect

A new opportunity has opened up for a Graphics Software Architect at a world-leading company specialisingin power-efficient, high-performance GPUs for use across mobile, consumer, automotive, and data centre platforms.

This UK-based firm provides silicon and software IP to global technology leaders and is at the forefront of enabling cutting-edge graphics and compute workloads.

Key Responsibilities:

  • Develop and evolve the software architecture that maps modern graphics APIs to silicon implementations.
  • Investigate and optimiseend-to-end graphics software performance, including prototyping hardware/software interface improvements.
  • Collaborate with product owners to define the roadmap for API implementations across hardware platforms.
  • Work directly with customers and internal teams to identify needs and integrate them into technical strategies.
  • Maintain a holistic architectural view across multiple software teams and hardware generations.
  • Define technical standards and architectural patterns across the graphics software stack.
The Ideal Graphics Software Architect Will Have:
  • 5+ years of experience in commercial graphics-related software development.
  • Deep knowledge of 3D graphics APIs (e.g., Vulkan, DirectX, OpenGL ES, Metal).
  • Strong understanding of GPU architecture, including programmable and fixed-function elements.
  • Experience optimizing graphics software and working with profiling/API tracing tools.
  • Ability to interface with senior technical stakeholders, translating requirements into product roadmaps.
This is an exciting opportunity to join a UK-based global technology leader whose silicon and software IP is embedded in billions of devices worldwide.

If you're interested in the position of Graphics Software Architect, please apply or contact Michael Burns-Peake.

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