Principal GPU Compiler Engineer

European Tech Recruit

Cambourne

On-site

GBP 90,000 - 130,000

Full time

10 days ago

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Job summary

European Tech Recruit in the UK seeks a Principal GPU Compiler Engineer to lead GPU compiler architecture and optimizations in Cambourne. You will define interfaces, drive the compiler pipeline, and collaborate with Driver and HW teams to implement new APIs and features.

Ideal candidates have a PhD or MSc, 7+ years in compiler tools, and deep LLVM/C/C++ expertise, with strong problem solving and teamwork skills, delivering on milestones.

Qualifications

  • BS/MS/PhD in Computer Science, Electrical or Computer Engineering or related majors.
  • 7+ years of industry experience.
  • Experience with product compiler, compiler tools such as assembler, linker development.
  • Hands-on experience in C/C++ programming.
  • Hands-on experience with state-of-the-art compiler optimization/transformation techniques.
  • Hands-on experience with LLVM.
  • Strong teamwork and execution capability.
  • Strong problem solving, root causing and debugging skills.

Responsibilities

  • Define GPU compiler software architecture and interfaces.
  • Development/implement GPU compiler pipeline, linking and various optimizations / transformations.
  • Collaborate with Driver team, HW team to implement new API & HW features.
  • Collaborate with Driver team, HW team to improve/tune performance & power consumption.
  • Execute & deliver to meet milestones/schedules.
  • Analyze and debug code generation issues.
  • Analyze and influence future GPU architectures.
  • Construct reliable & trustable relationships across teams internally & externally.

Skills

C/C++ programming
Problem solving
Teamwork
Debugging

Education

BS/MS/PhD in Computer Science/Electrical/Computer Engineering

Tools

LLVM
Assembler
Linker development

Job description

European Tech Recruit are working closely with a leading fabless semiconductor company, based in Cambourne, who are looking for a talented Principal GPU Compiler Engineer to join their team.

Responsibilities as Principal GPU Compiler Engineer:
  • Define GPU compiler software architecture and interfaces.
  • Development/implement GPU compiler pipeline, linking and various optimizations / transformations.
  • Collaborate with Driver team, HW team to implement new API & HW features.
  • Collaborate with Driver team, HW team to improve/tune performance & power consumption.
  • Execute & deliver to meet milestones/schedules.
  • Analyze and debug code generation issues.
  • Analyze and influence future GPU architectures.
  • Construct reliable & trustable relationships across teams internally & externally.
Required:
  • BS, MS or PhD degree or equivalent in Computer Science, Electrical or Computer Engineering or related majors.
  • 7+ years of industry experience.
  • Working experience on product compiler, compiler tools such as assembler, linker development.
  • Hands-on knowledge / experience on C/C++ programming.
  • Hands-on knowledge / experience on state-of-the-art compiler optimization / transformation techniques.
  • Hands-on knowledge / experience on LLVM.
  • Strong teamwork skill and execution capability.
  • Strong problem solving, root causing and debugging skills.
Preferred skills:
  • Knowledge / experience on GPU / GPU pipeline and GPU architecture.
  • Knowledge / experience on SIMD architecture.
  • Knowledge / experience on D3D, Vulkan / OpenGL, OpenCL APIs.
  • Knowledge / experience on leveraging AI in compiler / tool / optimization development.

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