Principal Engineer-GPU Compiler Developer

MediaTek Research Lab Inc.

Cambridgeshire and Peterborough

On-site

GBP 45,000 - 70,000

Full time

14 days+

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Job summary

MediaTek Research Lab Inc. is looking for talented GPU engineers to work in Cambourne, England. The role involves defining GPU compiler architecture, implementing optimization techniques, and collaborating with hardware teams. Candidates should have advanced degrees in relevant fields and strong C/C++ skills.

This position offers an exciting opportunity to work on cutting-edge technology in a dynamic environment, contributing to developments in mobile and AI applications.

Qualifications

  • Experience in product compiler and linker development.
  • Hands-on knowledge of state-of-the-art compiler optimization techniques.
  • Knowledge of GPU architectures and pipeline preferred.

Responsibilities

  • Define GPU compiler software architecture and interfaces.
  • Develop and implement GPU compiler pipeline with optimizations.
  • Collaborate to improve performance and power consumption.

Skills

C/C++ programming
Compiler optimization/transformation techniques
Problem-solving and debugging skills
Teamwork skills

Education

BS, MS or PhD in Computer Science, Electrical or Computer Engineering

Tools

LLVM
Compiler tools
D3D, Vulkan/OpenGL, OpenCL APIs

Job description

Category

Chip Design

Location

Cambourne

Experience

More than 8 Years Work Expe.

Job Description

MediaTek Incorporated is a global fabless semiconductor company that enables nearly 2 billion connected devices a year. It is a market leader in developing innovative systems‑on‑chip (SoC) for mobile devices, home entertainment, connectivity and IoT products. MediaTek is the number one Wi‑Fi supplier across broadband, retail routers, consumer electronics devices and gaming, and its Wi‑Fi 6 chipsets are powering the latest networking equipment for faster computing experiences. With a market‑leader position in SoC design, MediaTek’s GPU IP team is committed to industry‑leading, feature‑rich and PPA‑competitive GFX IP optimization, customization and development. The GFX IP will be deployed in flagship and mainstream mobile SoC and will serve as fundamental technology for adjacent markets such as laptop, IoT, AI, VR/AR and automotive. The team is hiring GPU talents at all levels—including Architecture, SW driver, Compiler, Performance, Power and Model engineers—to join the Cambourne, Cambridge office.

Role and Responsibilities
  • Define GPU compiler software architecture and interfaces.
  • Develop and implement GPU compiler pipeline, linking, and various optimizations/transformations.
  • Collaborate with Driver team and HW team to implement new API & HW features.
  • Collaborate with Driver team and HW team to improve and tune performance & power consumption.
  • Execute & deliver to meet milestones and schedules.
  • Analyze and debug code generation issues.
  • Analyze and influence future GPU architectures.
  • Build reliable and trustworthy relationships across teams, both internally and externally.
Main Requirements and Qualifications
  • BS, MS or PhD degree or equivalent in Computer Science, Electrical or Computer Engineering, or related majors.
  • Working experience on product compiler, compiler tools such as assembler and linker development.
  • Hands‑on knowledge/experience of C/C++ programming.
  • Hands‑on knowledge/experience of state‑of‑the‑art compiler optimization/transformation techniques.
  • Hands‑on knowledge/experience of LLVM.
  • Strong teamwork skills and execution capability.
  • Strong problem‑solving, root‑causing and debugging skills.
  • Preferred skills:
  • Knowledge/experience of GPU/GPU pipeline and GPU architecture.
  • Knowledge/experience of SIMD architecture.
  • Knowledge/experience of D3D, Vulkan/OpenGL, OpenCL APIs.
  • Knowledge/experience of leveraging AI in compiler/tool/optimization development.
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