Principal GPU Compiler Engineer

European Tech Recruit

Cambourne

On-site

GBP 90,000 - 150,000

Full time

30 hours ago
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Job summary

European Tech Recruit is seeking a Principal GPU Compiler Engineer in Cambourne to lead GPU compiler software architecture and the end-to-end compiler pipeline. You will work with driver and hardware teams to implement new APIs, optimize performance and power, and ensure milestones are met.

The ideal candidate has 7+ years in industry, strong C/C++ and LLVM experience, and a track record in compiler optimization and team collaboration.

Qualifications

  • 7+ years of industry experience.
  • BS, MS or PhD degree or equivalent in Computer Science, Electrical or Computer Engineering or related majors.
  • Hands-on knowledge / experience on C/C++ programming.
  • Hands-on knowledge / experience on state-of-the-art compiler optimization / transformation techniques.
  • Hands-on knowledge / experience on LLVM.

Responsibilities

  • Define GPU compiler software architecture and interfaces.
  • Development/implement GPU compiler pipeline, linking and various optimizations / transformations.
  • Collaborate with Driver team, HW team to implement new API & HW features.
  • Collaborate with Driver team, HW team to improve/tune performance & power consumption.
  • Execute & deliver to meet milestones/schedules.
  • Analyze and debug code generation issues.
  • Analyze and influence future GPU architectures.
  • Construct reliable & trustable relationships across teams internally & externally.

Skills

C/C++ programming
Problem solving
Teamwork
Execution capability
Debugging

Education

BS/MS/PhD in CS/EE or related

Tools

LLVM
Assembler
Linker development

Job description

European Tech Recruit are working closely with a leading fabless semiconductor company, based in Cambourne, who are looking for a talented Principal GPU Compiler Engineer to join their team.

Responsibilities as Principal GPU Compiler Engineer:
  • Define GPU compiler software architecture and interfaces.
  • Development/implement GPU compiler pipeline, linking and various optimizations / transformations.
  • Collaborate with Driver team, HW team to implement new API & HW features.
  • Collaborate with Driver team, HW team to improve/tune performance & power consumption.
  • Execute & deliver to meet milestones/schedules.
  • Analyze and debug code generation issues.
  • Analyze and influence future GPU architectures.
  • Construct reliable & trustable relationships across teams internally & externally.
Required:
  • BS, MS or PhD degree or equivalent in Computer Science, Electrical or Computer Engineering or related majors.
  • 7+ years of industry experience.
  • Working experience on product compiler, compiler tools such as assembler, linker development.
  • Hands-on knowledge / experience on C/C++ programming.
  • Hands-on knowledge / experience on state-of-the-art compiler optimization / transformation techniques.
  • Hands-on knowledge / experience on LLVM.
  • Strong teamwork skill and execution capability.
  • Strong problem solving, root causing and debugging skills.
Preferred skills:
  • Knowledge / experience on GPU / GPU pipeline and GPU architecture.
  • Knowledge / experience on SIMD architecture.
  • Knowledge / experience on D3D, Vulkan / OpenGL, OpenCL APIs.
  • Knowledge / experience on leveraging AI in compiler / tool / optimization development.
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