Enable job alerts via email!

Principal Animation Technical Artist

Build a Rocket Boy

United Kingdom

Remote

GBP 60,000 - 80,000

Full time

3 days ago
Be an early applicant

Boost your interview chances

Create a job specific, tailored resume for higher success rate.

Job summary

A leading company in game development is seeking a Principal Animation Technical Artist. This role involves creating tools and pipelines for high-quality video games, mentoring team members, and collaborating across disciplines to enhance animation workflows. The ideal candidate will have extensive experience in animation technical art, particularly with MotionBuilder and Maya, and a strong foundation in Python scripting.

Benefits

Unlimited coaching & therapy
Stock Options
Pension scheme
Social events
25 days of annual leave + 8 bank holidays
Private Medical Insurance
Healthcare Cash Plan
Cycle2Work Scheme
Electric Car Charging

Qualifications

  • 7+ years of experience in a similar role with at least one AAA title shipped.
  • Strong knowledge of MotionBuilder and Maya.

Responsibilities

  • Develop tools and provide technical support for the animation teams.
  • Mentor and assist other members of the Animation Technical Art team.

Skills

Python
3D Math Functions
Openness to Change

Tools

MotionBuilder
Maya
nCloth

Job description

Principal Animation Technical Artist

Department: Animation & Cinematics

Employment Type: Permanent - Full Time

Location: Remote

Reporting To: Wini Wang

Description

As our Principal Animation Technical Artist at Build A Rocket Boy, you will understand the needs of the Gameplay animation and Cinematic teams within game development. You should have a genuine interest in creating tools and pipelines to develop top-quality video games.

You will work alongside the gameplay animation and cinematic teams to enable high-end content production. Your responsibilities include providing technical guidance, defining animation workflows and pipelines, and collaborating with leads and directors across disciplines to ensure scalable technical development for animation pipelines.

Key Responsibilities
  • Develop tools and provide technical support for the animation teams.
  • Mentor and assist other members of the Animation Technical Art team.
  • Identify inefficiencies or pipeline issues and propose solutions.
  • Develop tools and scripts for third-party software like MotionBuilder and Maya, as well as proprietary tools.
  • Create and maintain technical documentation and process guidelines.
  • Collaborate closely with Leads, Directors, and Code teams to align needs and requirements.
  • Share good practices and mentor team members.
  • Own the development of new workflows for animation and cinematic pipelines and tools.
Requirements
  • 7+ years of experience in a similar role, with at least one AAA title shipped.
  • Strong knowledge of MotionBuilder and Maya.
  • Proficiency in Python scripting.
  • Experience with other scripting or programming languages is highly desirable.
  • Knowledge of rigging for humans, faces, vehicles, and props.
  • Familiarity with cloth simulation software such as nCloth.
  • Understanding of 3D math functions, including linear algebra and vector mathematics.
  • Experience working with animation and cinematic pipelines in game development scenarios.
  • Openness to change and improvement of existing tools, with willingness to design custom tools from scratch.
Benefits

Our Global Benefits & Perks

  • Unlimited coaching & therapy — with Oliva, supporting your mental health
  • Stock Options — everyone owns a piece of our success
  • Pension scheme — up to 5% employer matching contribution for your future
  • Social events — office & remote events, play sessions, and company parties
  • Additional benefits based on your location
If you’re based in the UK
  • 25 days of annual leave + 8 bank holidays — flexible with most bank holidays to suit your preferences
  • Private Medical Insurance — full coverage with AXA
  • Healthcare Cash Plan — Level 3 cover with Medicash
  • Cycle2Work Scheme — lease a bike and save on taxes
  • Electric Car Charging — available at our Edinburgh office
Get your free, confidential resume review.
or drag and drop a PDF, DOC, DOCX, ODT, or PAGES file up to 5MB.

Similar jobs

Principal Technical Artist

Lighthouse Games

Royal Leamington Spa

On-site

GBP 53,000 - 62,000

Yesterday
Be an early applicant

Lead Technical Artist – Remote

Yelzkizi

England

Remote

GBP 40,000 - 80,000

8 days ago

Principal Technical Artist

TN United Kingdom

Royal Leamington Spa

On-site

GBP 50,000 - 70,000

3 days ago
Be an early applicant

Global Lead Art Director (FTC)

TN United Kingdom

London

On-site

GBP 60,000 - 80,000

3 days ago
Be an early applicant

Principal VFX Artist

Lighthouse Games

Royal Leamington Spa

On-site

GBP 40,000 - 70,000

19 days ago

Lead VFX Artist

Lighthouse Games

Royal Leamington Spa

On-site

GBP 40,000 - 70,000

22 days ago

Lead Artist | 3D Character Artist

Side

London

Remote

GBP 40,000 - 80,000

30+ days ago

Lead Concept Artist

Yelzkizi

Remote

GBP 60,000 - 80,000

30+ days ago

Lead Character Concept Artist

Yelzkizi

Remote

GBP 35,000 - 65,000

30+ days ago