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Open Source Graphics Compiler Engineer (Graduate/Engineer)

Imagination Technologies

Bristol

On-site

GBP 30,000 - 40,000

Full time

6 days ago
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Job summary

A leading technology company is seeking a Graduate Open Source Graphics Compiler Engineer to join their PowerVR graphics division in Bristol. The role involves designing and developing compiler infrastructure for next-generation GPU hardware, contributing to open-source projects, and collaborating with experienced engineers. Ideal candidates will possess strong C programming skills and a relevant degree, with opportunities to innovate in a dynamic environment.

Qualifications

  • Excellent C programming skills required.
  • Good understanding of compiler theory and development.
  • Experience with managing and configuring a Linux system.

Responsibilities

  • Contribute to existing open source projects, including Mesa.
  • Design and develop for current and next generation graphics cores.
  • Support customers in bringing new products to market.

Skills

C programming
Software design
Problem solving

Education

Degree in Computer Science, Computer Engineering, Electrical Engineering or related field

Tools

Linux
Git

Job description

Open Source Graphics Compiler Engineer (Graduate/Engineer)

Join to apply for the Open Source Graphics Compiler Engineer (Graduate/Engineer) role at Imagination Technologies

Open Source Graphics Compiler Engineer (Graduate/Engineer)

4 days ago Be among the first 25 applicants

Join to apply for the Open Source Graphics Compiler Engineer (Graduate/Engineer) role at Imagination Technologies

The role

Imagination's PowerVR graphics division produce the world's leading family of ultra-low power GPU IP cores that will power tomorrow's cutting-edge technology. In PowerVR Software, working with experienced Compiler Engineers, you will help design, develop and test the mid end/backend compiler infrastructure that will help Imagination's customers take the most of current and next generation GPU hardware capabilities. As part of the compiler team, you will work on various projects.

The role

Imagination's PowerVR graphics division produce the world's leading family of ultra-low power GPU IP cores that will power tomorrow's cutting-edge technology. In PowerVR Software, working with experienced Compiler Engineers, you will help design, develop and test the mid end/backend compiler infrastructure that will help Imagination's customers take the most of current and next generation GPU hardware capabilities. As part of the compiler team, you will work on various projects.

You will:

  • Contribute to existing big open source projects, including Mesa, with a compiler-specific focus.
  • Design and develop for the current and next generation graphics cores
  • Get involved in all aspects of the software development cycle, from requirements, through design, implementation, code review and testing
  • Maintain the compilers throughout the whole software and hardware life-cycles
  • Work closely within the team and liaise externally with other research and development teams
  • Support customers and their partners in bringing new products to market


About You

Committed to making your customers, stakeholders and colleagues successful, you’re an excellent communicator, listener and collaborator who builds trusted partnerships by delivering what you say, when you say. You’re curious, solutions orientated and a world-class problem solver who constantly seeks opportunities to innovate and achieve the best possible outcome to the highest imaginable standard.

You'll have:

  • Excellent C programming skills
  • Excellent software design and problem solving skills
  • A good understanding of compiler theory, technique and development.
  • A background or degree in Computer Science, Computer Engineering, Electrical Engineering or a related field
  • Experience with managing and configuring a Linux system


You might also have:

  • Experience with modern graphics and compute APIs (Vulkan, OpenGL ES, OpenCL, EGL, etc)
  • Experience with a compiler framework such as NIR and LLVM, with a preference for backend compiler familiarity.
  • Experience with version control software (preferably Git)
  • Experience of upstreaming changes to an open source project
  • Knowledge of how graphics hardware works
  • Familiarity with scripting languages such as Python and Shell Script, e.g. Bash


Who We Are

Imagination is a UK-based company that creates silicon and software IP designed to give its customers an edge in competitive global technology markets. Its GPU and AI technologies enable outstanding power, performance, and area (PPA), fast time-to-market, and lower total cost of ownership. Products based on Imagination IP are used by billions of people across the globe in their smartphones, cars, homes, and workplaces.

We need your skills to help us continue to deliver technology that will impress the industry and our customers alike, ensuring that people everywhere can enjoy smarter and faster tech than ever before.

So come join us if you're wanting that something more

Bring your talent, curiosity and expertise and we’ll help you do the rest. You’ll be part of one of the world’s most exciting companies who are one of the leaders in semiconductor IP solutions.

As a part of our team, you can help us transform, innovate, and inspire the lives of millions through our technology.

Additional Information

If you encounter accessibility barriers in the application process or if you have access needs and require support or adjustments to participate equitably in the recruitment process, please email recruitment@imgtec.com.

Seniority level
  • Seniority level
    Entry level
Employment type
  • Employment type
    Full-time
Job function
  • Job function
    Engineering and Information Technology
  • Industries
    Semiconductor Manufacturing

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