Mac Metal Framework & GPU Compiler Engineer

Apple

Greater London

On-site

GBP 120,000 - 150,000

Full time

17 hours ago
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Job summary

Apple in London is seeking a skilled Mac Metal Framework and Compiler team member to design and implement Metal API features and shading language capabilities for our Mac products. You will contribute to the graphics stack and focus on quality and performance enhancements across Apple devices.

The role involves contributing to Metal API design, shading language development, and collaboration with the broader graphics software foundation to advance graphics performance.

Qualifications

  • Solid practical knowledge of C++.
  • Understanding GPU architecture, programming model and modern graphics APIs.

Responsibilities

  • As a member of the Mac Metal Framework and Compiler team you will contribute to Metal API and shading language feature design, development and adoption.
  • You will be also part of the wider team owning the Apple graphics stack working on quality and performance improvements.

Skills

C++ proficiency
GPU architecture knowledge
Graphics APIs
Compiler experience
GPU optimization
API design
Metal API/Metal Shading Language

Job description

Apple in London is seeking a skilled Mac Metal Framework and Compiler team member to design and implement Metal API features and shading language capabilities for our Mac products. You will contribute to the graphics stack and focus on quality and performance enhancements across Apple devices.

The role involves contributing to Metal API design, shading language development, and collaboration with the broader graphics software foundation to advance graphics performance.

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