Level Designer (Unreal Engine 5) – Modular, Replayable FPX

SIDE

United Kingdom

Remote

GBP 45,000 - 60,000

Full time

9 days ago

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Benefits offered by this job

Competitive salary
Dynamic environment
Regular progression opportunities

Job summary

Side is a global video game development and services provider partnering with major studios to craft interactive experiences from concept to live operations.

We seek an experienced Level Designer to own gameplay spaces, build modular, replayable levels, and collaborate with art, design and production teams using Unreal Engine 5. Strong English communication and timezone awareness are essential.

Qualifications

  • Experience designing and building levels for action, RPG, co-op, or FPS games.
  • Proven track record with greyboxes to final content.
  • Experience with modular kits and level-building systems.
  • Understanding procedural content generation workflows.
  • Knowledge of level metrics, navigation, sightlines, combat pacing.
  • Unreal Engine 5 proficiency.
  • Experience in cross-disciplinary teams and production pipelines.
  • Shipped title experience preferred.

Responsibilities

  • Take ownership of gameplay spaces and craft engaging levels.
  • Design for first-person action gameplay, player flow, and encounters.
  • Work within established guidelines and production metrics.
  • Create modular levels supporting procedural generation and replayability.
  • Collaborate with Level Art, Environment Art, Design and Production teams.
  • Utilize Unreal Engine 5 for level assembly, greyboxing, and iteration.
  • Communicate feedback clearly and maintain production quality.
  • Build large landmarks serving as objectives and points of interest.

Skills

Unreal Engine 5
Level design
First-person gameplay
Procedural generation
Modular level design
Cross-functional collaboration
English communication

Tools

Unreal Engine

Job description

Side is a global video game development and services provider partnering with major studios to craft interactive experiences from concept to live operations.

We seek an experienced Level Designer to own gameplay spaces, build modular, replayable levels, and collaborate with art, design and production teams using Unreal Engine 5. Strong English communication and timezone awareness are essential.

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