Junior Character Artist - FPS & Unreal 5

BULKHEAD Limited

East Midlands

On-site

GBP 22,000 - 28,000

Full time

7 days ago
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Job summary

BULKHEAD is seeking a Junior Character Artist in the United Kingdom to help craft memorable characters across our immersive worlds. You’ll collaborate with the Lead Character Artist and a talented team to develop production-ready assets from concept to final polish.

You’ll build your skills in character design, anatomy and modelling, contribute to asset development, and learn to optimise characters for game pipelines.

Qualifications

  • Excellent verbal and written communication skills.
  • 1+ years industry experience.
  • Good skills in Maya, Photoshop, Substance Painter, and ZBrush or equivalent.
  • Experience or an understanding of creating character art for first‑person shooters.
  • Experience using Blender.
  • Unreal Engine 5 experience and knowledge.

Responsibilities

  • Model, sculpt and texture characters that meet the project’s visual targets, following established pipelines with support from senior artists.
  • Gather references independently and bring relevant ideas to planning sessions and visual discussions.
  • Apply feedback from each task to raise the consistency of your modelling, texturing and overall asset quality.
  • Learn to optimise your characters and meet technical requirements, with guidance from the team.
  • Estimate basic tasks, track your deadlines and adjust as priorities shift.
  • Keep your Lead updated on progress, ask focused questions, and flag blockers early.
  • Work with other disciplines when your tasks call for it.
  • Try new approaches and tools, learning from experienced teammates as you grow your autonomy.

Skills

Communication skills
1+ year experience

Tools

Maya
Photoshop
Substance Painter
ZBrush
Blender
Unreal Engine 5

Job description

BULKHEAD is seeking a Junior Character Artist in the United Kingdom to help craft memorable characters across our immersive worlds. You’ll collaborate with the Lead Character Artist and a talented team to develop production-ready assets from concept to final polish.

You’ll build your skills in character design, anatomy and modelling, contribute to asset development, and learn to optimise characters for game pipelines.

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