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BULKHEAD is seeking a Junior Character Artist to join its creative team and help shape memorable characters for immersive worlds. You’ll work with senior artists across the design and production pipeline, applying your growing skills in anatomy, modelling and texturing to deliver production-ready assets.
You’ll contribute from concept art through to final polish, learn to optimise assets for performance, and collaborate with other disciplines to push the studio’s visual direction while gaining
As a Junior Character Artist at BULKHEAD, you will bring your growing expertise to the team, helping to create memorable characters that enhance the immersive worlds we’re building. You’ll work closely with the Lead Character Artist and a talented team to refine your skills, contribute to high-quality character art assets, and help push the creative boundaries of our projects.
You’ll be involved in the entire character creation process, from concept art to production-ready models, ensuring that your work meets both artistic and technical standards. You’ll have a solid understanding of character design, anatomy, and modelling principles, and you’ll continue to develop these skills further through hands‑on projects and collaboration with senior team members.
In this role, you’ll actively contribute to asset development, ensuring each character is optimised and meets the required specifications for the game. You’ll take initiative, while remaining open to feedback and applying it to improve your work.