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GPU Software Engineer

Extended Family International

Cambridge

On-site

GBP 50,000 - 80,000

Full time

5 days ago
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Job summary

An innovative firm is seeking a talented GPU Software Engineer for a 12-month contract in Cambridge. This role involves designing and evaluating features for cutting-edge 3D graphics APIs, such as Vulkan and DirectX. The successful candidate will guide hardware and driver roadmaps, ensuring that new technologies are effectively communicated to stakeholders. With a focus on performance and future GPU use cases, this position offers an exciting opportunity to work at the forefront of GPU technology. If you have a strong background in GPU software architecture and programming skills in C++, this is the perfect chance to make a significant impact in the industry.

Qualifications

  • 5+ years experience in GPU software architecture or driver development.
  • Strong programming skills in C++ required.

Responsibilities

  • Design and develop new features for 3D Graphics APIs.
  • Investigate and evaluate features and improvements for 3D Graphics APIs.

Skills

C++
GPU Software Architecture
Driver Development
Performance Analysis

Education

Bachelor's Degree
Master's Degree
Ph.D.

Tools

Vulkan
OpenGL ES
Metal
DirectX11
DirectX12

Job description

  • Our client is seeking a GPU Software Engineer for a 12-month contract based in Cambridge
  • The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs.
  • The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders.

Responsibilities:-

  • Design and develop new features for 3D Graphics APIs
  • Investigate and evaluate features and improvements for 3D Graphics APIs
  • Draft new API extensions and write specifications.- Prototype interface changes and proposals.
  • Propose changes to GPU architecture.
  • Perform performance analysis of proposed changes.

Requirements:-

  • Bachelor's, Master's, or Ph.D. in a relevant discipline.
  • 5+ years of experience in GPU software architecture or driver development.
  • Strong programming skills in C++.
  • Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12.
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