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An innovative firm is looking for a talented GPU Software Engineer for a 12-month contract in Cambridge. In this role, you will design and evaluate cutting-edge features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and future GPU capabilities. You will guide hardware and driver roadmaps while communicating new technologies to stakeholders. This is an exciting opportunity to work at the forefront of GPU technology and contribute to impactful projects in a dynamic environment. If you have a passion for graphics programming and a strong background in software architecture, this role is perfect for you.
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Our client is seeking a GPU Software Engineer for a 12-month contract based in Cambridge.
The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders.
Responsibilities:
- Design and develop new features for 3D Graphics APIs.
- Investigate and evaluate features and improvements for 3D Graphics APIs.
- Draft new API extensions and write specifications.
- Prototype interface changes and proposals.
- Propose changes to GPU architecture.
- Perform performance analysis of proposed changes.
Requirements:
- Bachelor’s, Master’s, or Ph.D. in a relevant discipline.
- 5+ years of experience in GPU software architecture or driver development.
- Strong programming skills in C++.
- Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12.