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GPU Software Engineer

JR United Kingdom

Cambridge

On-site

GBP 50,000 - 90,000

Full time

Today
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Job summary

An innovative firm is looking for a talented GPU Software Engineer for a 12-month contract in Cambridge. In this role, you will design and evaluate cutting-edge features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and future GPU capabilities. You will guide hardware and driver roadmaps while communicating new technologies to stakeholders. This is an exciting opportunity to work at the forefront of GPU technology and contribute to impactful projects in a dynamic environment. If you have a passion for graphics programming and a strong background in software architecture, this role is perfect for you.

Qualifications

  • 5+ years of experience in GPU software architecture or driver development.
  • Strong programming skills in C++ and hands-on experience with graphics APIs.

Responsibilities

  • Design and develop new features for 3D Graphics APIs.
  • Investigate and evaluate features and improvements for APIs.
  • Perform performance analysis of proposed changes.

Skills

C++
GPU Software Architecture
Driver Development
Performance Analysis

Education

Bachelor’s degree in relevant discipline
Master’s degree in relevant discipline
Ph.D. in relevant discipline

Tools

Vulkan
OpenGL ES
Metal
DirectX11
DirectX12

Job description

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Our client is seeking a GPU Software Engineer for a 12-month contract based in Cambridge.

The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders.

Responsibilities:

- Design and develop new features for 3D Graphics APIs.

- Investigate and evaluate features and improvements for 3D Graphics APIs.

- Draft new API extensions and write specifications.

- Prototype interface changes and proposals.

- Propose changes to GPU architecture.

- Perform performance analysis of proposed changes.

Requirements:

- Bachelor’s, Master’s, or Ph.D. in a relevant discipline.

- 5+ years of experience in GPU software architecture or driver development.

- Strong programming skills in C++.

- Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12.

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