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GPU Software Engineer

microTECH Global Ltd

Cambridge

On-site

GBP 50,000 - 80,000

Full time

30+ days ago

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Job summary

An innovative company is on the lookout for a talented GPU Software Engineer to join their dynamic team for a 12-month contract in Cambridge. In this exciting role, you will design and evaluate cutting-edge features for 3D graphics APIs such as Vulkan and DirectX, ensuring optimal performance for current and future GPUs. Your expertise will guide hardware and driver roadmaps while communicating new technologies to stakeholders. This is a fantastic opportunity for experienced professionals looking to make a significant impact in the world of graphics technology.

Qualifications

  • 5+ years of experience in GPU software architecture or driver development.
  • Strong programming skills in C++ and experience with 3D graphics APIs.

Responsibilities

  • Design and develop new features for 3D Graphics APIs.
  • Investigate and evaluate features and improvements for APIs.

Skills

C++
GPU Software Architecture
Driver Development
Performance Analysis

Education

Bachelor's Degree
Master's Degree
Ph.D.

Tools

Vulkan
OpenGL ES
Metal
DirectX11
DirectX12

Job description

Our client is seeking a GPU Software Engineer for a 12-month contract based in Cambridge.

The successful candidate will design and evaluate features for 3D graphics APIs like Vulkan and DirectX, focusing on performance and use cases for current and future GPUs. The role includes guiding hardware and driver roadmaps and communicating new technologies to stakeholders.

Responsibilities:
- Design and develop new features for 3D Graphics APIs.
- Investigate and evaluate features and improvements for 3D Graphics APIs.
- Draft new API extensions and write specifications.
- Prototype interface changes and proposals.
- Propose changes to GPU architecture.
- Perform performance analysis of proposed changes.

Requirements:
- Bachelor’s, Master’s, or Ph.D. in a relevant discipline.
- 5+ years of experience in GPU software architecture or driver development.
- Strong programming skills in C++.
- Hands-on experience with one or more of the following API's: Vulkan, OpenGL ES, Metal, DirectX11 or DirectX12.

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