Creature Asset Generalist | Texturing & Modeling

Framestore VR Studio

Greater London

On-site

GBP 35,000 - 42,000

Full time

2 days ago
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Job summary

Framestore VR Studio in London is seeking an Asset Generalist to join the asset team on Advertising, Episodic and Immersive projects. You will create high-quality CG assets with a hands-on approach, focusing on modelling (creatures preferred) and readying textures and look development.

This fixed-term contract runs from start 23 November to end January 2027. Applicants based in the UK; visa sponsorship is not available.

Qualifications

  • Extensive working knowledge of Substance Painter and/or Mari.
  • Strong modelling skills, especially creatures, with texture and look development understanding.
  • Ability to interpret reference materials and create detailed assets.

Responsibilities

  • Execute accurate texturing and asset creation for CG creatures and hard-surface models.
  • Model assets as briefed and aligned with reference materials.
  • Maintain and enforce a strong asset pipeline across the team and adapt it as needed.
  • Present models for progress reviews to leads, supervisors, and clients.
  • Ensure UV mapping is consistent and meets project requirements.
  • Collaborate with production and other departments to meet deadlines and quality."

Skills

Substance Painter
Mari

Tools

Maya
ZBrush

Job description

Framestore VR Studio in London is seeking an Asset Generalist to join the asset team on Advertising, Episodic and Immersive projects. You will create high-quality CG assets with a hands-on approach, focusing on modelling (creatures preferred) and readying textures and look development.

This fixed-term contract runs from start 23 November to end January 2027. Applicants based in the UK; visa sponsorship is not available.

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