Asset Generalist: Creature Modeling & Texturing

Framestore

Greater London

On-site

GBP 35,000 - 50,000

Full time

4 days ago
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Job summary

Framestore in London seeks an Asset Generalist to join the asset team. The role covers asset creation across Advertising, Episodic, and Immersive projects, with emphasis on modelling (creatures), texturing, and look development. It is a fixed-term position, project-specific at first, with potential extension.

You will maintain a strong pipeline, present work for reviews, and collaborate with other departments to ensure asset quality and timely delivery.

Qualifications

  • Experience with high-end asset creation across varied styles.
  • Strong modelling background, creatures preferred but not essential.

Responsibilities

  • Execute accurate texturing and asset creation for CG creatures and hard-surface elements.
  • Create models as briefed and in line with references.
  • Maintain and enforce a strong asset pipeline across the team.
  • Present models for reviews to leads, supervisors and clients.
  • Ensure UV mapping consistency and asset quality.
  • Collaborate with departments to meet asset requirements and deadlines.
  • Support junior CG team members and share skills.

Skills

Modelling
Texturing
Look development
UV mapping
Pipeline
Communication

Job description

Framestore in London seeks an Asset Generalist to join the asset team. The role covers asset creation across Advertising, Episodic, and Immersive projects, with emphasis on modelling (creatures), texturing, and look development. It is a fixed-term position, project-specific at first, with potential extension.

You will maintain a strong pipeline, present work for reviews, and collaborate with other departments to ensure asset quality and timely delivery.

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