Asset Generalist: Creature Modeling & Texturing for Ads

Framestore Limited

City Of London

Vor Ort

GBP 40.000 - 65.000

Vollzeit

14 Tage+

Eine vollständige Bewerbung in einer Minute

Maßgeschneiderter Lebenslauf und Anschreiben – versandbereit.

Schaffe es an den ATS-Filtern vorbei

Zusammenfassung

Framestore Limited in London is seeking an Asset Generalist to join the in-house asset team. The role covers texture, modelling and look development across advertising, episodic and immersive projects, with a strong emphasis on creature assets and pipeline discipline.

Initially fixed-term, project-specific, with potential extension. You will work closely with leads and clients, maintaining schedules and delivering high-quality CG assets in a collaborative studio environment.

Qualifikationen

  • Extensive texturing and asset creation experience for CG content.
  • Strong modelling background, ideally creatures, with look development knowledge.
  • Proficient with UV mapping and high-detail asset production.
  • Hands-on approach to asset creation and collaboration with other departments.
  • Ability to follow pipelines and maintain organized asset workflows.
  • Excellent communication and ability to review work with leads.

Aufgaben

  • Execute accurate texturing and all asset types for CG creatures and assets.
  • Create models from briefs and reference materials.
  • Follow naming conventions and maintain asset organization.
  • Maintain and evolve the asset pipeline across the team.
  • Present models for progress reviews to leads, supervisors and clients.
  • Ensure UV mapping consistency and texture quality.
  • Collaborate with production to meet requirements and deadlines.
  • Implement updates to assets as needed and manage schedules.
  • Support junior CG team members in their development.

Kenntnisse

Substance Painter
Mari
Maya
Zbrush
UV mapping
Polygonal modelling
Teamwork
Workflow organization
Communication

Tools

Substance Painter
Mari
Maya
Zbrush
Arnold
Houdini

Jobbeschreibung

Framestore Limited in London is seeking an Asset Generalist to join the in-house asset team. The role covers texture, modelling and look development across advertising, episodic and immersive projects, with a strong emphasis on creature assets and pipeline discipline.

Initially fixed-term, project-specific, with potential extension. You will work closely with leads and clients, maintaining schedules and delivering high-quality CG assets in a collaborative studio environment.

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