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Cloud Imperium Games in Manchester is seeking an Audio Programmer to advance the audio technology for our proprietary game engine, powering a universe from clothing movement sounds to capital ship roars.
You will develop tools for sound designers, refine workflows, and work with latest PC hardware and APIs to build a fast, scalable audio pipeline for ambitious games, with a focus on profiling and optimising DSP components.
Cloud Imperium Games in Manchester is seeking an Audio Programmer to advance the audio technology for our proprietary game engine, powering a universe from clothing movement sounds to capital ship roars.
You will develop tools for sound designers, refine workflows, and work with latest PC hardware and APIs to build a fast, scalable audio pipeline for ambitious games, with a focus on profiling and optimising DSP components.