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Brightrock Games is seeking an Art Lead to own the visual identity for Kaiju Cleanup and current production. You will guide art across concept, characters, environments, VFX, UI/UX, and technical art, balancing quality with indie-budget realities.
You will mentor artists, build a cohesive visual language from scratch, and ensure timely delivery while maintaining a high standard of artistry across disciplines.
We are a plucky, independent, fully remote video game studio primarily based in the UK, and makers of the widely praised and highly rated Galacticare and War for the Overworld. The core team has joined together from all over the world because of a shared passion for building brighter universes. Our goal is to continue creating genre-twisting 3D simulation and management games; and if we can do it with a quirkily British sense of humour, then all the better!
We're looking for an Art Lead to own the visual identity of Brightrock Games, with immediate focus on our current production, Kaiju Cleanup.
You'll be joining a small, tight knit team of developers helping us push and blend the boundaries of traditional game genres. As an Art Lead, you're responsible for leading art across every discipline - concept, character, environment, VFX, UI/UX and technical art and for making sure that direction holds up against a real production schedule.
We're looking for someone who has led art on a shipped title, can build a visual language from scratch, is comfortable mentoring artists across disciplines and seniority levels, and knows composition, colour and lighting well enough to also know what's realistic on an indie budget.
Success looks like:
Success looks like:
Success looks like:
Our benefits include a 2-week company summer break and a 2-week winter break to rest and recharge, in addition to your normal holiday allowance.