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Brightrock Games is seeking an Art Lead to own the visual identity for its production Kaiju Cleanup. You will steer art across concept, characters, environments, VFX, UI/UX and technical art, ensuring alignment with a production schedule while mentoring artists of varying seniority.
You should have shipped titles, build a visual language from scratch, and work within indie-budget constraints to deliver cohesive, screen-ready art.
We are a plucky, independent, fully remote video game studio primarily based in the UK, and makers of the widely praised and highly rated Galacticare and War for the Overworld. The core team has joined together from all over the world because of a shared passion for building brighter universes. Our goal is to continue creating genre-twisting 3D simulation and management games; and if we can do it with a quirkily British sense of humour, then all the better!
We're looking for an Art Lead to own the visual identity of Brightrock Games, with immediate focus on our current production, Kaiju Cleanup.
You’ll be joining a small, tight knit team of developers helping us push and blend the boundaries of traditional game genres. As an Art Lead, you're responsible for leading art across every discipline - concept, character, environment, VFX, UI/UX and technical art and for making sure that direction holds up against a real production schedule.
We're looking for someone who has led art on a shipped title, can build a visual language from scratch, is comfortable mentoring artists across disciplines and seniority levels, and knows composition, colour and lighting well enough to also know what's realistic on an indie budget.
Our benefits include a 2-week company summer break and a 2-week winter break to rest and recharge, in addition to your normal holiday allowance.