3D Artist

SEGA Europe

Farnham

On-site

GBP 40,000 - 65,000

Full time

3 days ago
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Job summary

Two Point Studios is seeking a talented 3D Artist to join our studio and contribute to asset creation for a rich, expansive world in upcoming releases. You will work on 3D art and asset creation under the Senior Artist, collaborating with the internal art team.

You’ll collaborate with Art, Code, Design and Animation teams to ensure cohesive gameplay moments and a polished visual identity across projects. Strong communication, teamwork and a passion for game art are essential.

Qualifications

  • 3+ years’experience as an artist within the games industry.
  • A team player who is passionate about working with design to make the best game in terms of art and gameplay.
  • A passion to develop and support others.
  • Fast and efficient 3D modelling and texture authoring.
  • A creative eye and care for art direction in your own work and the work of your team.
  • Able to work onnew ideas from briefs rather than just following concept art.
  • Knowledge of major art software packages such as Maya (or Blender), Photoshop and Adobe Substance Painter (Designer is a plus).
  • Experience with Unity or other recognised game engines.
  • Able to communicate effectively with fellow artists, designers and programmers.
  • Real passion for making game art.

Responsibilities

  • Working with the Lead Artist to be another representative and champion of the art direction, quality and standards for our games.
  • Working with the Production team to deliver the milestones and sprints for our games, and the required art assets.
  • Working closely with the development team (code, design and animation) to deliver the best cohesive experience and ensure your assets work with all other aspects of the game.
  • Asset creation from ideation, modelling, texturing and setting up in-engine.
  • Follow guidelines and documentation for optimisation, pipeline and efficiency tasks.

Skills

3D modelling
Texture authoring
Art direction
Unity
Blender
Maya
Photoshop
Substance Painter
Team player
Communication

Tools

Unity
Maya
Blender
Photoshop
Substance Painter

Job description

About Two PointTwo Point Studios sizzled into existence in the summer heat of 2016 with a goal to create amazing, deep simulation games that not only remain accessible to everyone, but also don't take themselves too seriously - we call them our little people games! In 2018, our hard work came to fruition and Two Point Hospital was born into the world to much acclaim. After Hospital we had a dream of creating an entire world of these little people games within the place we call "Two Point County", and in 2022 our latest game Two Point Campus was released. With us being a part of the Sega family, and with the success of Two Point Hospital and Two Point Campus, we're now pushing forward with our next games to continue to make our "Two Point County" dream a reality!

About Two PointTwo Point Studios sizzled into existence in the summer heat of 2016 with a goal to create amazing, deep simulation games that not only remain accessible to everyone, but also don't take themselves too seriously - we call them our little people games! In 2018, our hard work came to fruition and Two Point Hospital was born into the world to much acclaim. After Hospital we had a dream of creating an entire world of these little people games within the place we call "Two Point County", and in 2022 our latest game Two Point Campus was released. With us being a part of the Sega family, and with the success of Two Point Hospital and Two Point Campus, we're now pushing forward with our next games to continue to make our "Two Point County" dream a reality!

Life at Two Point Studios is exactly as we believe it should be: fun, flexible and super creative! Everyone in our lovely team gets stuck in. You've got some awesome ideas? You can bet we want to hear them! We're a second family here, we all look out for each other, and we love what we do, but we understand that your real family needs you too, so we aim to strike the perfect work life balance enabling you to have fun at the office and get home to your loved ones with time to spare.

Role:
Department:
Location:
Working Model:

We’re looking for a 3D Artist to join our studio to contribute to asset creation to ensure our ‘Little People’ have a fantastically rich and expansive world to inhabit in some of our exciting upcoming releases., to work on some of our exciting upcoming releases. Reporting to the Senior Artist,you’llwork closely with the internal art team atTwo PointStudios, contributing to the art requirements and standards for our multiple projects in development, with a focus on 3D art and asset creation.

In this roleyou’llbe working with the Art, Code, Design and Animation teams to contribute ideas and work together to cohesively make our game shine in all aspects.You’llbe an enthusiastic and self-motivated team member who has a passion for 3D art and making excellent games. Ideal candidates will have excellent communication skills, solid workethicand a positive, friendly attitude.

Responsibilities
  • Working with the Lead Artist to be another representative and champion of the art direction,qualityand standards for our games
  • Working with the Production team to deliver the milestones and sprints for our games, and the required art assets
  • Working closely with the development team (code,designand animation) to deliver the best cohesive experience and ensure your assets work amazingly with all other aspects of the game
  • Asset creation from ideation, modelling, texturing and setting up in-engine
  • Follow guidelines and documentation for optimisation, pipelineand efficiency tasks
Required Knowledge, Skills & Experience
  • 3+ years’experience as an artist within the games industry
  • A team player who is passionate about working with design to make the best game in terms of art and gameplay
  • A passion to develop and support others
  • Fast and efficient 3D modelling and texture authoring
  • A creative eye and care for art direction in your own work and the work of your team
  • Able to work onnew ideasfrom briefs rather than just following concept art
  • Knowledge of major art software packages as Maya (or Blender), Photoshop and Adobe Substance Painter (Designer is a plus)
  • Experience with Unity or other recognised game engines
  • Able to communicate effectively with fellow artists,designersand programmers
  • Real passion for making game art
Not Essential, But It Helps If You Have
  • Played and are familiar with the Two Point games
Our Commitment To Equity, Diversity, Inclusion & Belonging

As an employer, we aim to create a diverse and inclusive environment that actively encourages the development and advancement of underrepresented groups, whilst promoting diversity of thought and experience. We want our employees to feel happy, accepted, and valued within the workplace, encouraging our employees to bring their true selves to work. We welcome people regardless of age, race, ethnicity, disability, gender identity and expression, sexual orientation, neurotype, or socioeconomic background.

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