Gametech Innovation Technical Lead

Gameloft

Paris

Hybrid

EUR 95,000 - 130,000

Full time

3 days ago
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Benefits offered by this job

Remote work option
Wellpass access
Employee Savings Plan
Meal vouchers
Public transport reimbursement

Job summary

Gameloft is seeking a Tech Lead to take technical ownership of the Gametech Innovation tools. You will define architecture, set quality standards, and collaborate with studios using your solutions across Unity and Unreal projects.

You will mentor developers, drive architectural decisions, and ensure robust build and release pipelines with AI integrated into pipelines. Remote/hybrid options are available in France.

Qualifications

  • Advanced proficiency with Unreal Engine and Unity.
  • Strong C++ and C# development experience.
  • Experience building and maintaining developer tools.
  • Familiarity with CI/CD and large-scale build systems.
  • Experience applying AI in development workflows.

Responsibilities

  • Define architecture and technical ownership of the Gametech Innovation tools.
  • Mentor developers and enforce coding standards.
  • Collaborate with studios across multiple locations.
  • Evaluate features and guide tech decisions for Unity/Unreal projects.
  • Ensure quality across build, release pipelines, and AI integrations.

Skills

Unreal Engine
Unity
C++
C#
AI in development
CI/CD
Code quality

Job description

The Gametech Innovation team builds the tools and systems Gameloft’s game teams work with, from AI in production pipelines to art pipeline optimisation across Unity and Unreal. We are looking for a Tech Lead to take technical ownership of that work as the team continues to grow its scope. You will be responsible for the architecture, establish quality standards, and work directly with the studios using the team’s solutions.

What it means on a daily basis
  • Evaluate new engine features, technologies and AI capabilities, then define the architecture and technology choices the team commits toacross Unity and Unreal projects
  • Work closely on complex features and essential systems using C++ and C#
  • Own technical quality: coding standards, code reviews, build and release pipelines, and how AI is integrated into both our tools and our own development workflow
  • Mentor developers on architecture, design decisions and code quality, through reviews, pairing and technical discussion
  • Work with studios to understand what actually slows them down, turn that into feasible technical scopes and estimates, and flag technical risks early enough to do something about them
What success will look like

In the beginning, it means getting familiar with the codebases, connecting with the studios the team supports, and identifying the most urgent areas to address. As you settle in, you will have set the architecture direction for the team’s main projects and established how technical quality is held. Later on, the benchmark is straightforward: studios use the team’s tools every day, and the developers around you are making more effective technical choices without needing much guidance.

Who you would be working with

You will be reporting to our Gametech Innovation Manager, andcollaborate very closely with other Developers from the Gametech Innovation team across multiple studios worldwide, including Paris, Montreal, Bucharest, and others, offering opportunities to collaborate with colleagues from diverse backgrounds and perspectives.Day to day you will work with game programmers, technical artists and producers on Gameloft's game teams internationally.

Where this role can take you

Over time, and depending on your interests and the team’s needs, this role can grow in two directions: towards people management as the team expands, or towards architecture and technical direction across our projects and studios. Training, mentorship and coaching programmes are available along the way, and Talent Move lets you look at internal opportunities elsewhere at Gameloft.

Qualifications
WHAT YOU NEED TO SUCCEED
  • Advanced proficiency with Unreal Engine and/or Unity, including their editors and extensions, and solid proficiency in C++ and C#
  • Experience building and launching tools or systems that other teams relied on and kept using
  • Advanced debugging, profiling and performance optimisation across complex systems, together with the ability to write clean, maintainable and self-explanatory code
  • Solid understanding of CI/CD, build infrastructure and version control at scale
  • Practical use of AI in real development work, both as coding assistants in your own workflow and as services integrated into the tools you build
WHO YOU ARE
  • Curious: you enjoy digging into unfamiliar problems and exploring new engines, tools and approaches
  • Solution-driven: you turn ambiguous requests into workable technical paths and treat constraints as problems to solve
  • A mentor: you raise the technical level around you through code review, pairing and design discussion, and explain your reasoning clearly in English to technical and non-technical people alike
Additional Information
WHAT'S IN IT FOR YOU
  • Remote work: Up to 2 days per week, plus up to 1 month of full remote work from anywhere in France and up to 1 month abroad each year.
  • Access to Wellpass (formerly Gymlib)
  • Employee Savings Plan (PEG)
  • Standard benefits: meal vouchers, 50% reimbursement of public transportation costs (Navigo pass), and health insurance
Life at Gameloft

We believe that great work starts with a stimulating and supportive environment. That's why we offer flexible working hours, unlimited coffee and tea, fresh fruit, and monthly breakfast gatherings to help kick-start the day.

Our offices are also designed to encourage collaboration and team spirit, with dedicated spaces for video games and board games, foosball and ping-pong tables, as well as weekly futsal sessions. And of course, you'll have plenty of opportunities to connect through our regular company events!

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