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Gama is seeking a senior software developer to lead architecture and implementation for a Rust-based mission-planning framework. You will own major architecture decisions and deliver production-grade code, from initial design to validated simulation models, in a high-precision environment.
You will work across the stack, including egui/bevy frontend components for trajectory visualization, and mentor junior engineers to raise the overall technical standard.
Why are we looking for you?
To design and operate first-of-their-kind hardware, we build our own tools. Our central software product is an in-house Rust simulation framework, because off-the-shelf software can't keep up with products that have never been built before.
This framework forms the digital backbone of the entire mission from design and flight algorithm development through hardware-in-the-loop testing, operations sims, and on-orbit operations. We're migrating it from an early stage partially complete prototype to a high-performance Rust codebase and continuing to grow it into the full digital backbone of our technical products, and we're growing the software team in the next 2 years. You'd be the 2nd Software developer on the team, with a real influence over the foundations and the software evolution.