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DRAMA STUDIOS in Rennes is seeking a Gameplay Designer to integrate quests and gameplay systems within our UE5-based project UNRECORD. You will shape mission flow, pacing, and player engagement, working closely with design, art, and narrative teams.
The role requires strong gameplay sensitivity, creativity, and culture of artistic exploration, with regular on-site presence and partial remote work possible.
DRAMA STUDIOS is an independent game studio based in Rennes, France. We focus on creating immersive, gameplay-driven experiences through close collaboration between design, art, and technology.
DRAMA STUDIOS is currently developing UNRECORD, a narrative open-world tactical FPS built with Unreal Engine 5.
UNRECORD aims to deliver a highly immersive experience through realism, systemic gameplay, and a strong narrative approach. The project sits at an AA ambition level, combining creative freedom with solid production pipelines and technical rigor.
Our goal is to craft believable worlds, meaningful player interactions, and gameplay systems that feel grounded, intense, and coherent.
This role sits at the intersection of gameplay design, mission design, and technical implementation.
You will focus on integrating quests and gameplay systems using our internal tools, while actively contributing to how missions play, flow, and feel.
Beyond execution, this position requires strong gameplay sensitivity, creativity, and artistic culture, ensuring that gameplay intentions translate into clear, engaging, and coherent player experiences.
Regular on-site presence is expected. Partial remote work is possible.
21/01/2026
Permanent
Rennes (FR), France