Environment Technical Artist

Studios DRAMA

Rennes

Hybrid

EUR 45,000 - 60,000

Full time

14 days+
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Job summary

DRAMA STUDIOS in Rennes, France is seeking an Environment Technical Artist to bridge environment art, level design, and technical constraints in Unreal Engine 5. You will ensure modular, performant, gameplay-ready environments for UNRECORD, an AA open-world tactical FPS.

The role requires on-site presence with partial remote work, collaboration across Environment Art, Level Design, and Tech teams, and a strong focus on spatial accuracy and performance. English proficiency is essential.

Qualifications

  • Experience with Unreal Engine in game development.
  • Strong communication and collaboration skills.
  • Fluent or professional working proficiency in English (written and spoken).

Responsibilities

  • Implement modular architectural and urban environment assets.
  • Work with Construction Scripts and Blueprint-based workflows.
  • Ensure clean technical setup of meshes, materials, and prefabs.
  • Maintain scale, proportions, and spatial consistency.
  • Troubleshoot environment-related technical issues.
  • Collaborate with Environment Art, Level Design, and Tech teams.
  • Ensure environments meet gameplay and performance constraints.

Skills

English proficiency
Team collaboration

Tools

Unreal Engine

Job description

About DRAMA STUDIOS

DRAMA STUDIOS is an independent game studio based in Rennes, France. We focus on creating immersive, gameplay-driven experiences through close collaboration between design, art, and technology.

About UNRECORD

DRAMA STUDIOS is currently developing UNRECORD, a narrative open-world tactical FPS built with Unreal Engine 5.

UNRECORD aims to deliver a highly immersive experience through realism, systemic gameplay, and a strong narrative approach. The project sits at an AA ambition level, combining creative freedom with solid production pipelines and technical rigor.

Our goal is to craft believable worlds, meaningful player interactions, and gameplay systems that feel grounded, intense, and coherent.

THE ROLE

As an Environment Technical Artist, you will work at the crossroads of environment art, level design, and technical constraints.
Your mission is to ensure that urban and architectural environments are modular, performant, and gameplay-ready within Unreal Engine 5.
Regular on-site presence is expected. Partial remote work is possible.

RESPONSIBILITIES
  • Implement modular architectural and urban environment assets
  • Work with Construction Scripts and Blueprint-based workflows
  • Ensure clean technical setup of meshes, materials, and prefabs
  • Maintain scale, proportions, and spatial consistency
  • Troubleshoot environment-related technical issues
  • Collaborate with Environment Art, Level Design, and Tech teams
  • Ensure environments meet gameplay and performance constraints
REQUIREMENTS
  • Strong experience with Unreal Engine
  • Understanding of modular environment workflows
  • Solid architectural and spatial sense
  • Ability to debug technical setup issues
  • Strong communication and collaboration skills
  • Portfolio focused on environment or architectural work
  • Fluent or professional working proficiency in English (written and spoken)
WHY JOIN DRAMA STUDIOS
  • Ownership over environment implementation
  • Work on a UE5 open-world AA production
  • Tight collaboration with design and gameplay teams

21/01/2026

Permanent

Rennes (FR), France

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