Gameplay & Systems Programmer

Drama Studios

Rennes

Sur place

EUR 45 000 - 70 000

Plein temps

14 jours+

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Résumé du poste

Drama Studios in Rennes is seeking a gameplay programmer with strong Unreal Engine skills to implement engaging gameplay features using C++ and Blueprints.

You will work from design documents, iterate through playtests, and maintain clear, testable code in a small, autonomous team. Proficiency in English (written and spoken) is required.

Qualifications

  • Experience in gameplay programming for Unreal Engine using C++ and Blueprints.
  • Solid grasp of the UE gameplay framework: actors, components, GameMode, replication basics.
  • Strong sense of character, camera, controls (3C) and overall game feel.
  • Ability to write clear, testable, maintainable code in a small team where autonomy matters.

Responsabilités

  • Implement gameplay features in Unreal Engine from design documents.
  • Iterate through playtests to refine mechanics and feel.
  • Maintain clean, well-documented code in a small team with high autonomy.

Connaissances

Unreal Engine
C++
Blueprints
Gameplay
Autonomy

Description du poste

Requirements
  • Professional experience in gameplay programming on Unreal Engine (C++ and Blueprints)
  • Solid grasp of the UE gameplay framework: actors, components, GameMode, replication basics
  • Strong 3C sensitivity (character, camera, controls) and care for game feel
  • Ability to write clear, testable, maintainable code in a small team where autonomy matters
  • Comfortable working from design documents and iterating through playtests
  • Fluent or professional working proficiency in English (written and spoken)
Nice to have
  • A shipped title or a substantial personal UE5 project
  • Experience on a first person or action game
  • Interest in improving tools, workflows and team practices
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