Game Designer (Systems & Economy)

Drama Studios

Rennes

Sur place

EUR 40 000 - 65 000

Plein temps

14 jours+

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Résumé du poste

Drama Studios in Rennes is seeking a skilled systems designer to help shape economy design and balancing for shipped or advanced projects. You will defend design decisions with data and playtest evidence, and prototype with Unreal Engine.

Requirements include strong analytical skills, spreadsheet proficiency, and fluency in English; experience with FPS mechanics and weapon balance is essential. Nice to have: experience on shooters, open world FPS, scripting in Blueprints or Python, and telemetry

Qualifications

  • Experience in systems design, economy design or balancing on a shipped or advanced project.
  • Strong analytical skills with spreadsheet proficiency and understanding of curves and probabilities.
  • Good understanding of FPS mechanics and weapon balance.
  • Ability to defend design decisions with data and playtest evidence.
  • Hands on Unreal Engine experience with prototyping and tuning capabilities.
  • Fluent or professional working proficiency in English (written and spoken).
  • Experience on realistic or systems driven shooters.
  • Familiarity with large single player open world and FPS games.
  • Scripting skills in Blueprints, Python or similar.
  • Familiarity with telemetry pipelines and dashboards.

Connaissances

Systems design
Economy design
Balancing
Data analysis
Analytical thinking
Playtest data
FPS balancing
English proficiency

Outils

Unreal Engine
Blueprint scripting
Python scripting
Telemetry dashboards

Description du poste

$Requirements
  • Experience in systems design, economy design or balancing on a shipped or advanced project
  • Strong analytical skills with spreadsheet proficiency and understanding of curves and probabilities
  • Good understanding of FPS mechanics and weapon balance
  • Ability to defend design decisions with data and playtest evidence
  • Hands on Unreal Engine experience with prototyping and tuning capabilities
  • Fluent or professional working proficiency in English (written and spoken)
$Nice to have
  • Experience on realistic or systems driven shooters
  • Familiarity with large single player open world and FPS games
  • Scripting skills in Blueprints, Python or similar
  • Familiarity with telemetry pipelines and dashboards
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