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Ubisoft Bordeaux is seeking a Combat Game Designer to shape and refine combat systems that align with the game's creative direction and player experience. You will model, tune, and prototype systems, then document and communicate design choices to the combat team and wider production group.
You will collaborate with multidisciplinary teams from concept to release, ensuring quality and scheduling. Experience in combat design, clear gameplay explanations, and a passion for playtesting are
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Founded in 2017 by a handful of Ubisoft experts, our studio now counts over 400 talents from 20 different nationalities. Our teams contribute to some of Ubisoft’s biggest franchises: leading the production of Assassin’s Creed Mirage in 2023, working on Assassin’s Creed Shadows and the Claws of Awaji expansion, as well as unannounced projects.
Beyond our AAA productions, we also drive technological innovation within the group through our expertise in the Anvil game engine and Ubisoft’s Online Services. We have also established a dedicated R&D division, La Forge, which brings together Ubisoft engineers and academic researchers to collaborate on prototypes that support game development, particularly in the field of AI.
As a Combat Game Designer at Ubisoft Bordeaux, you will design and refine combat systems that support the game’s creative direction and intended player experience.
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At Ubisoft, everyone is welcome! We know that by bringing together different perspectives and experiences, we create a more inclusive environment for our team members. You’ll get the chance to work with teams and projects that inspire and challenge you every single day.
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