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Supercell in Helsinki is seeking an experienced Senior Graphics Rendering Engineer to join our central tech team. You will lead the technical direction of shared rendering systems, driving performance and efficiency across devices while coordinating with multiple game teams.
You will collaborate with artists, designers, and engineers to meet visual targets, optimize 3D assets, and evolve our in-house graphics technologies for broad platform support.
We are looking for an experienced Senior Graphics Rendering Engineer to join our central tech team, which focuses on developing shared in-house graphics technologies and workflows that power our games. In this role, you will lead the technical direction of shared rendering systems, ensuring predictable performance across a variety of devices and driving solutions to graphics problems that span multiple game teams.
You'll be joining a small but highly focused and effective team. Our team's responsibility is to optimise 3D assets from DCC tools, move them through the engine, and ultimately render them on power-constrained devices. We collaborate closely with multiple game teams, ensuring that our shared graphics technology serves both creative and technical needs.
Did you know we have our own game engine? This article explains why you've probably never heard of Titan, while this more technical article is about making Brawl Stars toilet break-friendly.
This role is based in our Helsinki office.
Supercell is a games company from Helsinki, Finland, with offices also in San Francisco, Seoul, Shanghai, and London. You might know us as the makers of Hay Day, Clash of Clans, Boom Beach, Clash Royale, and Brawl Stars.
Our mission is to create great games that as many people as possible play for years and that are remembered forever.
So, how do we make great games? By putting together the best teams and giving them the freedom and independence to succeed. And by taking risks, failing, sharing learnings, and killing lots of projects.
Hey, You Might Love It Here! Independent cells and trust are at the core of our culture. But it takes more than that to make great games. We take good care of our people, providing them with the compensation, work environment, and resources they need to succeed while having fun along the way.
You Are Not Your Job Title
Luring you in with glitter, glamour, and gems isn't what we're about. We want you to enjoy your time here fully, so we structure our compensation and benefits with that in mind. It starts with perceiving you as a human being,