Senior Rigging Artist: Facial Deformation & Tools

Skydance Media

Madrid

Híbrido

EUR 40.000 - 75.000

Jornada completa

14 días+
Generador de candidaturas

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Descripción de la vacante

A leading media company in Madrid is seeking a Senior Rigger to support character and prop deformation rigs for animation. The ideal candidate brings over five years of experience in VFX or animation, showcasing strong artistic and technical skills. Responsibilities include collaborating with the animation team, developing custom rig solutions, and troubleshooting rig issues. Proficiency in Maya and Python scripting is essential, along with excellent communication in English. A passion for pushing creative boundaries in animation is highly valued.

Formación

  • 5+ years in VFX or animation industries.
  • 3+ years in the animation industry.
  • Strong artistic and technical rigging skills.

Responsabilidades

  • Develop and maintain character and prop deformation rigs.
  • Works with Animators to aid with deformation rigs.
  • Troubleshoots and fixes rig issues.

Conocimientos

Facial deformation
Sculpting expressions
Procedural rig components
Deformation fixes
Anatomical knowledge of facial muscles
Python scripting
Proficiency in Maya
Communication in English

Herramientas

Maya
Qt Interfaces
Body and facial sculpting tools

Descripción del empleo

Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.

While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world’s most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that’s doing something different.

For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.

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As aSeniorRigger youwill work closely with the Rigging Supervisor and a variety of departmentsincluding;R&D, Art, Modelling, Layout and Animation, to develop, implement,maintainand support character and prop deformation rigs for use inCrowds,Layout and Animation.


Responsibiities
  • Has strong experience in facial deformation but also experience in body rigging.
  • Has strongexperiencesculptingexpressions.
  • Develops andmaintainsprocedural rig components with a specific focus on deformation, using custom tools.
  • Follows a brief to produce complex production-readyrig deformations.
  • Works with Animators to aid with deformation rigs toprovidea broad range of motion.
  • Supports rigs as they move through the pipelineandprovidesadditionaldeformation fixes as needed.
  • Is responsible for building body, facial and mechanical rig systems to be used by other departments, such as Crowds, Animation and Layout.
  • Troubleshoots and fixes rig issues.
  • Collects artistic feedback and fine-tunesrig behavior.
  • Works within the pipeline and rigging standards.
  • Keeps upwith current artistic methodologies andtechnology trends and tools that best suit the production and the company in the development of a stronger creative and technical environment.
  • Deliverson time following Production quality standards.
  • Prototype, developsandimplementsnew techniques and processes to solve unique and technical character production challenges.
  • Works together with the team, providing them withsupport,guidanceand instruction in areas that contribute towards their artistic and professional growth.
  • Follows the Supervisor’s and Lead's guidance.
Requirements
  • 5+years in VFX or animation industries.
  • 3+ years in the animation industry.
  • Strong artistic and technicalrigging skills.
  • Proficiencywithin a character pipeline.
  • Proficiencyinusing Maya in a production environment.
  • Experiencewith sculpting toolsin Body,Faceand Shot-Finaling.
  • Solid understanding of the principles of animation.
  • Extensive anatomical knowledge of facial muscles and theirkinematicsfunctions.
  • Advanced Pythonscripting followscoding standardsincludingQt Interfaces and UX.
  • Desirable C/C++ developing knowledge.
  • Knowledge of artistic modeling and anatomy tools is a plus.
  • High English level.
  • Spanish desirable.

#Animation #LI-Hybrid

Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.

Recruitment Fraud Alert

It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official “@skydance.com” email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team athttps://skydance.com/report-suspected-fraud/.

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