Lighting Artist

Larian

Barcelona

Presencial

EUR 36.000 - 60.000

Jornada completa

14 días+
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Descripción de la vacante

Larian Studios in Barcelona is seeking a Lighting Artist to join our team and help craft high-quality lighting for both environments and cinematics. You will work closely with the art director, cinematic team, and engineers to achieve consistent, visually striking results across multiple levels and platforms.

The ideal candidate has 3+ years of experience in real-time lighting for games, a strong showreel, and hands-on skills in Unreal Engine or Unity, with solid knowledge of PBR workflows and

Formación

  • 3+ years of experience creating lighting for real-time environments and/or cinematics in game development.
  • Strong portfolio/showreel demonstrating high-quality real-time lighting with understanding of light, color, mood, and storytelling.
  • Hands-on experience with lighting in real-time engines (Unreal Engine or Unity).
  • Solid understanding of PBR workflows, real-time rendering constraints, and lighting interactions with materials and post-processing.

Responsabilidades

  • Create high-quality lighting for in-game environments and cinematics, collaborating with art director and cinematic team.
  • Maintain lighting consistency across scenes and locations, balancing artistry with gameplay clarity and performance.
  • Collaborate with technical artists to follow lighting workflows, tools, and standards.
  • Optimize lighting setups to ensure strong visuals within performance budgets across platforms.
  • Share knowledge and continuously improve personal craft within the team.

Conocimientos

Real-time lighting
Portfolio/showreel
Unreal Engine
Unity
PBR workflows
Team collaboration

Herramientas

Unreal Engine
Unity

Descripción del empleo

Job Overview

With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high‑quality role‑playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Lighting Artist to join the team and help us in crafting the high‑calibre games our fans have come to expect.

Responsibilities
  • Create high‑quality and visually consistent lighting for in‑game environments and cinematics, working closely with the art director, art leads, and cinematic team.
  • Support the overall lighting direction by maintaining consistency across scenes and locations, balancing artistic intent with gameplay clarity and performance.
  • Collaborate with technical artists and other departments to follow established lighting workflows, tools, and standards.
  • Optimize and troubleshoot lighting setups to ensure strong visual results within performance budgets across multiple platforms.
  • Contribute to team knowledge by sharing insights, supporting peers, and continuously improving personal craft.
Qualifications
  • 3+ years of experience working on lighting for real‑time environments and/or cinematics, ideally within game development.
  • A strong portfolio or showreel demonstrating high‑quality lighting work in real‑time, with a good understanding of light, color, composition, mood, and storytelling.
  • Hands‑on experience with lighting in a real‑time engine (e.g., Unreal Engine, Unity, or proprietary engines).
  • Solid understanding of PBR workflows, real‑time rendering constraints, and how lighting interacts with materials and post‑processing.
  • Good communication and collaboration skills, with the ability to work effectively within a multidisciplinary team.
  • Willingness to work full‑time on‑site at our Barcelona studio.
  • Familiarity with color grading, tone mapping, and post‑processing techniques.
  • Basic experience or interest in non‑realtime lighting workflows (e.g., film or offline rendering).
  • Background or interest in photography, cinematography, or visual arts.
  • Experience collaborating closely with other artists in a production environment.
Company Culture
  • An international team of over 550 employees spread across 7 studios around the world, each of which has their own unique qualities and maintains a small‑studio feel.
  • An open, collaborative environment where ideas are welcome and encouraged.
  • A managerial team consisting of highly experienced game developers at the top of their fields.
  • Sharing hobbies and passions with like‑minded colleagues.
  • An inclusive environment with many activities organized by the studios or the employees.
  • Commitment to making the best game possible for the fans, including listening to community feedback.
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