Environment Art Lead - Activision

Activision

Barcelona

Presencial

EUR 90.000 - 120.000

Jornada completa

hace 28 horas
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Descripción de la vacante

Activision is seeking an Environment Art Lead in Barcelona to steer the visual and technical creation of game environments. You will mentor a global team, set quality standards, and collaborate with production to balance gameplay and visuals.

You will drive pipelines, provide actionable feedback, and help shape environments from concept to finish. You will work hands-on with Unreal Engine and Maya, manage timelines, and ensure assets meet performance targets.

Formación

  • 7+ years in industry creating realistic environments for 3rd person games in a senior role.
  • 3+ years in a leadership position supervising artists.
  • Strong collaboration with production/design to balance gameplay vs visual expectations and meet deadlines.

Responsabilidades

  • Maintain visual and technical quality of environments produced by a global artist team.
  • Mentor artists on established workflows and best practices.
  • Prioritize and assign tasks to ensure high-quality results aligned with Directors and Production.
  • Research and adopt latest techniques and industry standards.
  • Collaborate with Tools, Engine, and Tech Art to improve workflows and tooling.
  • Create documentation of processes for others to follow.
  • Provide feedback to internal and external artists on quality and technical execution.

Conocimientos

Leadership
Mentorship
Pipeline development
Feedback & reviews
Collaboration
Time management
Team coordination
Unreal Engine
Maya

Herramientas

Unreal Engine
Maya

Descripción del empleo

As Environment Art Lead, you steer the visual and technical creation of game environments and set quality standards across a global team. You empower artists, mentor workflows, and collaborate with coders, designers, and production to deliver believable, performant spaces. You drive pipelines, provide actionable feedback, and represent the studio in cross-functional settings. This role blends leadership with hands-on expertise to elevate realism and storytelling in our environments.

  • Maintain visual and technical quality of environments produced by a global artist team
  • Mentor artists on established workflows and best practices
  • Prioritize and assign tasks to ensure high-quality results aligned with Directors and Production
  • Research and adopt latest techniques and industry standards
  • Collaborate with Tools, Engine, and Tech Art to improve workflows and tooling
  • Create documentation of processes for others to follow
  • Provide feedback to internal and external artists on quality and technical execution
  • 7+ years in industry creating realistic environments for 3rd person games in a senior role
  • 3+ years in a leadership position supervising artists
  • Strong collaboration with production/design to balance gameplay vs visual expectations and meet deadlines
  • Experience with build kits and large world construction methods, technically and visually
  • Advanced skills in Unreal Engine and Maya
  • Takes direction well and can give clear, concise direction
  • Willingness to learn new skills
  • Ability to work under pressure and meet production deadlines
  • Unreal Engine
  • Maya
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