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We are looking for an experienced technical gameplay designer to prototype and implement gameplay interactions for a 3D, open world adventure game. You will also be involved in testing throughout production and integrating the results back into future iterations of the game. You should be willing to work onsite at the Playdead office in Copenhagen, Denmark. Our workflow is iterative and we strive for detail and high quality in every interaction that a player will experience.
We are a team of more than 100 creative professionals. We experiment and collaborate with a focus on creating new experiences, and as such we are looking for people who can help us achieve them.
Our approach to development does not include crunching towards arbitrary deadlines - instead, we particularly look for talented people who enjoy managing their own schedule and thrive on working within a friendly, collaborative environment.
We carefully craft games with obsessive attention to detail and are always on the lookout for others who share that passion.